rael the level 5 Dwarf Berserker by befro1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 23)
Dexterity12 (base 11)
Constitution26 (base 20)
Magic11 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life264/264
Stamina112/112
Healing Factor1.2316586254954
Regeneration6.4801216110455

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage52
Accuracy22
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue12
Physical Save19
Spell Save7
Mental Save7

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
3/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rael picks up (j.): iron shield (0 def, 2 armour, 20.5 block).

Talent Resilience of the Dwarves is ready to use.

Rael picks up (j.):
cleansing rough leather armour (3 def, 2 armour).

Rael picks up (k.):
rough leather armour (3 def, 2 armour).

Rael picks up (u.):
zircon.

You don't see how to get there...


There is a previous level here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.95 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 2.23 gold from the transmogrification of
steady rough leather sling of cold.
You gain 2.31 gold from the transmogrification of
steady rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.22 gold from the transmogrification of
clarifying copper amulet.
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).