Ezekiel the level 5 Shalore Summoner by captkirk1988

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp5 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity12 (base 11)
Constitution15 (base 15)
Magic14 (base 10)
Willpower25 (base 17)
Cunning18 (base 15)

Resources

Life150/153
Equilibrium0
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.155423598945
See Invisible26.155423598945

Offense: Mainhand

Damage26
Accuracy22
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage17
Accuracy29
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+10%

Defense: Base

Armour (hardiness)9 (35.65183292883%)
Defense22
Ranged Defense22
Fatigue0
Physical Save17
Spell Save13
Mental Save22

Defense: Resistances

Lightning+ 35%( 70%)
Light+ 11%( 70%)
Darkness+ 10%( 70%)
Cold+ 6%( 70%)
Fire+ 10%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

There is an item here: iron waraxe of massacre (18-25 power, 2 apr)
Ran for 7 turns (stop reason: object seen).


Space around you starts to dissolve...


You don't see how to get there...

You don't see how to get there...


You are yanked out of this place!

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.

Ezekiel wears:
starlit copper amulet.

New shimmer option unlocked: iron longsword
Ezekiel wears (replacing
mossy mindstar (2-3 power, 12 apr, nature damage)): arcing iron longsword of massacre (18-25 power, 2 apr).

Ezekiel can not wear (in main hand):
iron greatsword of paradox (15-24 power, 1 apr) (cannot use currently due to an other worn object).
Ezekiel can not wear (in main hand):
iron greatsword of paradox (15-24 power, 1 apr) (cannot use currently due to an other worn object).
Ezekiel can not wear (in main hand):
iron greatsword of paradox (15-24 power, 1 apr) (cannot use currently due to an other worn object).
Ezekiel can not wear (in main hand):
iron greatsword of paradox (15-24 power, 1 apr) (cannot use currently due to an other worn object).
Ezekiel wears (replacing
corrosive rough leather gloves of dexterity (+2) (0 def, 1 armour)): steady rough leather gloves of magic (+2) (0 def, 1 armour).

Ezekiel wears (replacing
brass lantern of clarity): scorching brass lantern of clarity.

Ezekiel wears (replacing
It Which Writhes): elm wand of shielding [power 116] (20 cooldown).