Dark the level 7 Cornac Rogue by silverluna

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity26 (base 26)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning22 (base 20)

Resources

Life213/213
Stamina125/125
Healing Factor1.1
Regeneration1.045

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy39
Crit Chance7%
APR25
Speed1.00

Offense: Offhand

Damage21
Accuracy39
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%
Light+11%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense33
Ranged Defense33
Fatigue0
Physical Save12
Spell Save8
Mental Save12

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 16%( 70%)
Temporal+ 5%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Duelist1.30
5/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

done
active

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Dark picks up (k.): agate.
Dark picks up (t.):
ametrine.
Dark picks up (u.):
zircon.
You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Dark wears:
linen wizard hat of light (+16%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 13-15 power, 1 apr).
You gain 3.31 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 38 block).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


You are yanked out of this place!

Ran for 4 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.