Neo the level 5 Shalore Archmage by Vklr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life114/114
Mana158/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save13
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Neo the Shalore Archmage level 5
75th Pyre 122nd year of Ascendancy at 17:01
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Neo the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:02
see stats

Log

---------- Turn 3 ----------
Neo's Flame hits Manaworm for
55 fire damage.
Talent Lightning is ready to use.
---------- Turn 4 ----------
Talent Flame is ready to use.
---------- Turn 5 ----------
---------- Turn 6 ----------
---------- Turn 7 ----------
---------- Turn 8 ----------
Neo casts
Phase Door.
Select a teleport location...

---------- Combat ended after 9 turn(s) ----------
Neo casts
Teleport: Angolwen.
Resting starts...

Talent Phase Door is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

New Achievement: Matrix style! (Nightmare (Adventure) difficulty)!
Rested for 26 turns (stop reason: saving).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Tempest activates
Tempest.
Pyromancer activates
Wildfire.
Tempest activates
Tempest.
Saving done.

Tempest activates
Hurricane.
Pyromancer activates
Burning Wake.
Tempest activates
Hurricane.