Rokito the level 7 Cornac Archer by rokito

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity20 (base 20)
Constitution15 (base 15)
Magic15 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life202/202
Stamina118/118
Healing Factor1.1460311219417
Regeneration3.7246011463106

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage27
Accuracy27
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+22%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense30
Ranged Defense30
Fatigue0
Physical Save12
Spell Save9
Mental Save8

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 30%( 70%)
Cold+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log


Rokito picks up (j.):
zircon.

Rokito picks up (j.):
citrine.

You pickup 0.80 gold pieces.


You pickup 0.85 gold pieces.


You pickup 0.50 gold pieces.


You pickup 0.95 gold pieces.


You pickup 0.95 gold pieces.


You pickup 0.45 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (10-14 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.