Luther the level 10 Yeek Archmage by Valista

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution14 (base 17)
Magic36 (base 30)
Willpower33 (base 18)
Cunning20 (base 14)

Resources

Life-12/180
Mana78/288
Healing Factor1.1572895330004
Regeneration0.2893223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance5%
Speed1

Offense: Mind

Mindpower29
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+20%
Lightning+21%
Fire+5%
Light+3%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue1
Physical Save14
Spell Save22
Mental Save24

Defense: Resistances

Temporal+ 17%( 70%)
Lightning+ 46%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
3/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Luther the Yeek Archmage level 10
9th Mirth 122nd year of Ascendancy at 14:42
see stats

Log

Luther starts regenerating health quickly.
The Shade casts
Manathrust.
The Shade hits Luther for (21 to ice), 32 arcane (32 total damage).

Luther casts
Manathrust.
The fabric of time around Luther returns to normal.

Talent Infusion: Wild is ready to use.
Talent Aether Beam is ready to use.
Talent Pulverizing Auger is ready to use.
Luther hits Iceblock for 136 arcane damage.
The Shade misses Luther.

Luther uses
Infusion: Wild.
Luther is free from the ice.

Luther is cured!

Luther lessens the pain.

Luther casts
Aether Beam.
Luther's spell attains critical power!
Luther's aether beam hits The Shade for
8 arcane damage.
Talent Illuminate is ready to use.
Luther resists!

Luther's aether beam hits The Shade for
8 arcane damage.
Luther's aether beam hits
Luther for 45 arcane damage.
Luther resists!

Luther's aether beam hits The Shade for
8 arcane damage.
Luther's aether beam hits
Luther for 45 arcane damage.
Luther resists!

Luther's aether beam hits The Shade for
8 arcane damage.
Luther's aether beam hits
Luther for 45 arcane damage.
Luther the level 10 yeek archmage was blasted to death by a Luther's aether beam on level 3 of Ruins of Kor'Pul.