Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 Stone Wardens DLC Class 1.0.1 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Summoner |
| Level / Exp | 29 / 6% |
| Size | medium |
| Lifes / Deaths | Killed by Prox the Mighty at level 3 on the 77th Pyre 122nd year of Ascendancy at 08:10 / 69Killed by skeleton warrior at level 7 on the 1st Mirth 122nd year of Ascendancy at 04:27 Killed by skeleton mage at level 7 on the 2nd Mirth 122nd year of Ascendancy at 07:02 Killed by skeleton mage at level 7 on the 2nd Mirth 122nd year of Ascendancy at 08:54 Killed by Anateg the shalore at level 9 on the 8th Flare 122nd year of Ascendancy at 01:46 Killed by Aroyabrewe the giant venus flytrap at level 10 on the 1st Dusk 122nd year of Ascendancy at 02:27 Killed by storm drake at level 12 on the 2nd Dusk 122nd year of Ascendancy at 13:11 Killed by storm drake at level 12 on the 2nd Dusk 122nd year of Ascendancy at 14:55 Killed by storm wyrm at level 12 on the 2nd Dusk 122nd year of Ascendancy at 16:03 Killed by Emoyanor the storm drake hatchling at level 12 on the 3rd Dusk 122nd year of Ascendancy at 09:16 Killed by Islybeth the bone giant at level 15 on the 76th Dusk 122nd year of Ascendancy at 20:48 Killed by Islybeth the bone giant at level 15 on the 77th Dusk 122nd year of Ascendancy at 03:18 Killed by Islybeth the bone giant at level 15 on the 77th Dusk 122nd year of Ascendancy at 05:15 Killed by Islybeth the bone giant at level 15 on the 77th Dusk 122nd year of Ascendancy at 08:16 Killed by Islybeth the bone giant at level 15 on the 77th Dusk 122nd year of Ascendancy at 09:28 Killed by Celia at level 15 on the 77th Dusk 122nd year of Ascendancy at 13:12 Killed by 3-headed hydra at level 16 on the 13rd Haze 122nd year of Ascendancy at 15:29 Killed by Aerimira the skeleton warrior at level 17 on the 15th Haze 122nd year of Ascendancy at 17:59 Killed by Aerimira the skeleton warrior at level 17 on the 15th Haze 122nd year of Ascendancy at 19:19 Killed by Aerimira the skeleton warrior at level 17 on the 15th Haze 122nd year of Ascendancy at 20:48 Killed by Aerimira the skeleton warrior at level 17 on the 15th Haze 122nd year of Ascendancy at 21:51 Killed by fire drake at level 17 on the 17th Haze 122nd year of Ascendancy at 01:32 Killed by bee swarm at level 18 on the 17th Haze 122nd year of Ascendancy at 04:56 Killed by snow giant thunderer at level 18 on the 17th Haze 122nd year of Ascendancy at 06:00 Killed by snow giant thunderer at level 18 on the 17th Haze 122nd year of Ascendancy at 08:10 Killed by Beanion the human at level 18 on the 22nd Haze 122nd year of Ascendancy at 17:51 Killed by umbral horror at level 18 on the 42nd Haze 122nd year of Ascendancy at 13:11 Killed by snow giant chieftain at level 19 on the 69th Haze 122nd year of Ascendancy at 03:56 Killed by Urkis, the High Tempest at level 19 on the 69th Haze 122nd year of Ascendancy at 05:35 Killed by snow giant boulder thrower at level 19 on the 69th Haze 122nd year of Ascendancy at 07:09 Killed by Urkis, the High Tempest at level 19 on the 69th Haze 122nd year of Ascendancy at 08:07 Killed by snow giant at level 20 on the 70th Haze 122nd year of Ascendancy at 05:12 Killed by snow giant chieftain at level 20 on the 70th Haze 122nd year of Ascendancy at 06:52 Killed by Ishum the thalore at level 20 on the 78th Haze 122nd year of Ascendancy at 02:39 Killed by mad druid at level 20 on the 14th Regrowth 123rd year of Ascendancy at 01:13 Killed by zombie bunny at level 21 on the 14th Regrowth 123rd year of Ascendancy at 14:00 Killed by zombie bunny at level 21 on the 14th Regrowth 123rd year of Ascendancy at 21:04 Killed by skeleton mage at level 21 on the 31st Regrowth 123rd year of Ascendancy at 23:25 Killed by Arukira the grave wight at level 22 on the 35th Regrowth 123rd year of Ascendancy at 03:03 Killed by skeleton mage at level 22 on the 36th Regrowth 123rd year of Ascendancy at 05:10 Killed by vampire lord at level 22 on the 36th Regrowth 123rd year of Ascendancy at 12:04 Killed by orc cryomancer at level 24 on the 40th Regrowth 123rd year of Ascendancy at 10:41 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 03:45 Killed by fire drake at level 24 on the 44th Regrowth 123rd year of Ascendancy at 04:15 Killed by skeleton warrior at level 24 on the 44th Regrowth 123rd year of Ascendancy at 08:46 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 20:30 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 21:37 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 22:32 Killed by will o' the wisp at level 24 on the 44th Regrowth 123rd year of Ascendancy at 23:14 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 23:58 Killed by will o' the wisp at level 24 on the 45th Regrowth 123rd year of Ascendancy at 01:44 Killed by will o' the wisp at level 24 on the 45th Regrowth 123rd year of Ascendancy at 03:04 Killed by skeleton mage at level 24 on the 45th Regrowth 123rd year of Ascendancy at 04:54 Killed by The Master at level 24 on the 45th Regrowth 123rd year of Ascendancy at 05:58 Killed by skeleton warrior at level 24 on the 45th Regrowth 123rd year of Ascendancy at 06:42 Killed by elven blood mage at level 24 on the 46th Regrowth 123rd year of Ascendancy at 16:57 Killed by elven blood mage at level 25 on the 47th Regrowth 123rd year of Ascendancy at 04:15 Killed by elven cultist at level 25 on the 47th Regrowth 123rd year of Ascendancy at 10:06 Killed by elven blood mage at level 25 on the 47th Regrowth 123rd year of Ascendancy at 17:53 Killed by elven cultist at level 25 on the 48th Regrowth 123rd year of Ascendancy at 11:04 Killed by Arylle the elven cultist at level 25 on the 48th Regrowth 123rd year of Ascendancy at 21:51 Killed by elven cultist at level 25 on the 49th Regrowth 123rd year of Ascendancy at 03:03 Killed by elven cultist at level 25 on the 49th Regrowth 123rd year of Ascendancy at 04:30 Killed by Adatira the elven cultist at level 25 on the 49th Regrowth 123rd year of Ascendancy at 05:32 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 49th Regrowth 123rd year of Ascendancy at 15:07 Killed by Akkrar the dwarf at level 26 on the 44th Pyre 123rd year of Ascendancy at 04:14 Killed by Akkrar the dwarf at level 26 on the 44th Pyre 123rd year of Ascendancy at 06:15 Killed by skeleton mage at level 27 on the 4th Mirth 123rd year of Ascendancy at 03:45 Killed by ghast at level 27 on the 4th Mirth 123rd year of Ascendancy at 06:27 |
| Antimagic | Follower |
Primary Stats
| Strength | 26 (base 18) |
| Dexterity | 21 (base 13) |
| Constitution | 17 (base 12) |
| Magic | 10 (base 10) |
| Willpower | 64 (base 56) |
| Cunning | 61 (base 47) |
Resources
| Life | 618/618 |
| Equilibrium | 20 |
| Healing Factor | 1.12 |
| Regeneration | 0.84 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 7 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 39 |
| Crit Chance | 19% |
| APR | 32 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 19 |
| Accuracy | 39 |
| Crit Chance | 19% |
| APR | 32 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45.066666666667 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +7% |
| Nature | +21% |
| Fire | +6% |
| Physical | +17% |
| Cold | +17% |
| All | 0% |
Offense: Damage Penetration
| Acid | +4% |
| Physical | +5% |
| Fire | +2% |
| Cold | +4% |
Defense: Base
| Armour (hardiness) | 26.4 (60%) |
| Defense | 23.325 |
| Ranged Defense | 27.325 |
| Fatigue | 10 |
| Physical Save | 27.7 |
| Spell Save | 32.625 |
| Mental Save | 46.366666666667 |
Defense: Resistances
| Lightning | + 2%( 70%) |
| Acid | + 4%( 70%) |
| Fire | + 3%( 70%) |
| Physical | + 7%( 70%) |
| Cold | + 40%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 281 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 19% for 4 turns. Its effects scale with your Cunning stat. |
Class Talents
| Wild-gift / Summoning (utility) | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Summoning (distance) | 1.50 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 3/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Master Summoner |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have -8 minutes and 34 seconds to find it! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved Cunning by +1. | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you gained talent category Psionic / Dreaming (at mastery 0.80). | done |
You abandoned temporal explorer to death. Escort: temporal explorer (level 4 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Willpower by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlYou talked for a while and it seems she has a crush on you. Melinda decided to come live with you in your Fortress. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 129. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed vial of squid ink. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed ice wyrm tooth. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed green worm. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) : Effective talent level: 4.0 Power cost: 15 out of 18/18. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | burglar's alchemist's lamp burglar's alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Cun Light radius: +1 Infravision radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | Wretchlord (0 def, 1 armour) Wretchlord (0 def, 1 armour)Requires: - Talent Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage when the wearer hits(melee): 8 fire Changes damage: +21% nature Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | dwarven-steel pickaxe of wreckage (dig speed 14 turns) dwarven-steel pickaxe of wreckage (dig speed 14 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +8 Changes stats: +1 Str It can be used to dig a wall, cut a tree, ..., placing all other charms into a 1 cooldown. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | rogue's gold ring of frost (+20%) rogue's gold ring of frost (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +8 Changes stats: +4 Cun Changes resistances: +20% cold Changes damage: +10% cold Rings can have magical properties. |
| Around neck | savior's gold amulet savior's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical save: +8 Spell save: +7 Mental save: +7 Amulets can have magical properties. |
| In main hand | caller's thorny mindstar (9.5-10.45 power, 24 apr, nature damage) caller's thorny mindstar (9.5-10.45 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +5% physical / +2% fire / +4% cold / +4% acid Changes damage: +7% physical / +6% fire / +7% cold / +7% acid Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 When wielded/worn: Ranged Defense: +8 Changes stats: +5 Dex / +3 Cun / +2 Lck Slows Projectiles: +20% It can be used to activate talent Evasion (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 30% chance to completely evade them for 11 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In off hand | wyrm's thorny mindstar of clarity (7.5-8.25 power, 24 apr, mind damage) wyrm's thorny mindstar of clarity (7.5-8.25 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. Base power: 7.5 - 8.3 Uses stats: 40% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 2 physical / 6 fire / 3 cold / 5 lightning / 4 acid Changes resistances: +2% physical / +3% fire / +5% cold / +2% lightning / +4% acid Mental save: +4 Maximum psi: +19.00 Mindpower: +3 Mental crit. chance: +3% It can be used to call the drake in an elemental mindstar (this will remove other set bonuses), placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | thick cashmere cloak of resilience (2 def, 7 armour) thick cashmere cloak of resilience (2 def, 7 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +2 Changes resistances: +15% cold Maximum life: +43.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | enlightening iron mail armour of Eyal (2 def, 4 armour) enlightening iron mail armour of Eyal (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Changes stats: +2 Cun / +2 Wil Mental save: +12 Life regen: +0.50 Maximum life: +40.00 Healing mod.: +12% A suit of armour made of mail. |
Inventory
Rune of the Rift (406.00 temporal damage, removed from time 4 turns) Rune of the Rift (406.00 temporal damage, removed from time 4 turns)Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 406.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. This item has been sent to the Item's Vault. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. This item has been sent to the Item's Vault. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Summoner Shmummoner the Cornac Summoner level 28
69th Dusk 123rd year of Ascendancy at 02:35 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Summoner Shmummoner the Cornac Summoner level 28
4th Mirth 123rd year of Ascendancy at 12:56 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Summoner Shmummoner the Cornac Summoner level 15
3rd Haze 122nd year of Ascendancy at 15:06 see stats
April's Fool! (Exploration mode)
Find the Aporia Fold Lys.By Summoner Shmummoner the Cornac Summoner level 28
61st Dusk 123rd year of Ascendancy at 04:15 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Summoner Shmummoner the Cornac Summoner level 20
5th Allure 123rd year of Ascendancy at 00:01 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Summoner Shmummoner the Cornac Summoner level 19
69th Haze 122nd year of Ascendancy at 19:23 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Summoner Shmummoner the Cornac Summoner level 19
69th Haze 122nd year of Ascendancy at 09:16 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Summoner Shmummoner the Cornac Summoner level 19
44th Haze 122nd year of Ascendancy at 23:29 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Summoner Shmummoner the Cornac Summoner level 10
9th Flare 122nd year of Ascendancy at 07:54 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Summoner Shmummoner the Cornac Summoner level 20
70th Haze 122nd year of Ascendancy at 03:45 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Summoner Shmummoner the Cornac Summoner level 9
8th Mirth 122nd year of Ascendancy at 07:33 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Summoner Shmummoner the Cornac Summoner level 26
50th Regrowth 123rd year of Ascendancy at 10:30 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Summoner Shmummoner the Cornac Summoner level 24
43rd Regrowth 123rd year of Ascendancy at 15:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Summoner Shmummoner the Cornac Summoner level 14
42nd Dusk 122nd year of Ascendancy at 08:31 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Summoner Shmummoner the Cornac Summoner level 27
4th Mirth 123rd year of Ascendancy at 09:14 see stats
Log
You gain 0.68 gold from the transmogrification of regeneration infusion (heal 62 over 5 turns).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).
Saving done.
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
Summoner Shmummoner deactivates Master Summoner.
Summoner Shmummoner activates Master Summoner.
