The Magi the level 1 Yeek Archmage by MacBad

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsStone Wardens DLC Class 1.0.1
Auto-Transmo Gems 1.0.1
No NPC Aggro 1.0.0
No Locked Categories 1.0.1
Shadow Race 1.0.1
Arcanum Class Pack 1.0.1
Inventory Show All Tabs By Default 1.0.1
Items Vault 1.0.1
Succor and easement 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp1 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic18 (base 18)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life70/70
Mana145/145
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save12.95
Mental Save11.9

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Saving game...
There is a Way into the lair of Murgol here (press '' or right click to use).
Talent Command Staff is ready to use.

Saving done.

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...


The Magi starts suffocating to death!
The Magi is suffocating.


The Magi the level 1 yeek archmage suffocated to death on level 1 of Murgol Lair.
You have no more lives left.
The Magi deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

The Magi can breathe again.


Saving done.

Saving done.

Saving game...