Kara the level 1 Halfling Brawler by internetirredenta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassBrawler
Level / Exp1 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 16)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life124/124
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage11
Accuracy24
Crit Chance5%
APR3
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10.1
Ranged Defense10.1
Fatigue2
Physical Save9.275
Spell Save7.875
Mental Save9.975

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Unarmed training1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

failed
active

Equipment

On hands
Light source
Around waist
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Kara wears:
rough leather belt of carrying.

You gain 1.67 gold from the transmogrification of
barbed pouch of iron shots of erosion (17/17, 8.5-10.2 power, 1 apr).
You gain 1.08 gold from the transmogrification of
clarifying linen wizard hat of magic (+3) (1 def, 0 armour).
You gain 3.53 gold from the transmogrification of
huntsman's iron waraxe of paradox (6.5-9.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, mind damage).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Kara picks up (a.):
elm magestaff (10-12 power, 2 apr, fire damage).
Ran for 4 turns (stop reason: hostile spotted to the east (giant white rat)).


Layimith, the lost sun paladin says: 'Help! Large white snake to the north!'


Ran for 5 turns (stop reason: hostile spotted to the north (stone troll - offscreen)).


Layimith, the lost sun paladin is dead, quest failed!
Quest 'Escort: lost sun paladin (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)