class character 1 the level 1 Shalore Skirmisher by Majungus Eyungus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp1 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life100/100
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy24
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (40%)
Defense7
Ranged Defense7
Fatigue14
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log


Class character 1 shoots!
Class character 1's Shoot hits Giant rabbit for
24 physical damage.
Class character 1's Shoot killed Giant rabbit!

Resting starts...

Talent Grace of the Eternals is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (red crystal)).


Class character 1 shoots!
You collect a new ingredient:
red crystal shard (1).
Class character 1's Shoot hits Red crystal for
24 physical damage.
Class character 1's Shoot killed Red crystal!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a ladder to worldmap here (press '' or right click to use).
Red crystal casts
Phase Door.
Ran for 5 turns (stop reason: hostile spotted to the east (red crystal)).


Ran for 4 turns (stop reason: hostile spotted to the east (red crystal)).


Class character 1 shoots!
You collect a new ingredient:
red crystal shard (1).
Class character 1's Shoot hits Red crystal for
25 physical damage.
Class character 1's Shoot killed Red crystal!