fer the level 7 Higher Summoner by CLover12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassSummoner
Level / Exp7 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity14 (base 11)
Constitution12 (base 12)
Magic22 (base 21)
Willpower26 (base 22)
Cunning13 (base 13)

Resources

Life198/198
Equilibrium18
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage23
Accuracy36
Crit Chance4%
APR19
Speed1.00

Offense: Offhand

Damage24
Accuracy36
Crit Chance4%
APR19
Speed1.00

Offense: Spell

Spellpower10.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+6%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense13
Fatigue6
Physical Save9
Spell Save17
Mental Save26

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 9%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Quiver
Light source
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Fer picks up (l.):
rejuvenating iron mail armour of resilience (2 def, 4 armour).
There is a next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 48 turns (stop reason: at exit).


You gain 5.61 gold from the transmogrification of
rejuvenating iron mail armour of resilience (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of acid resistance (2 def, 4 armour).
You gain 0.86 gold from the transmogrification of
linen wizard hat of darkness (+18%) (1 def, 0 armour).
You gain 5.13 gold from the transmogrification of
Shiverblack the iron waraxe (16-23 power, 2 apr).
You gain 2.78 gold from the transmogrification of
steady elm longbow of lightning.
You gain 2.65 gold from the transmogrification of
Surefire.
You gain 0.25 gold from the transmogrification of
iron greatsword (18-28 power, 1 apr).
You gain 1.10 gold from the transmogrification of
rogue's copper ring.
You gain 1.37 gold from the transmogrification of
shielding rune (absorb 125; dur 3; cd 15).
You gain 2.00 gold from the transmogrification of
blink rune of the wizard (range 3; phase 12; cd 15).
You gain 2.01 gold from the transmogrification of
blink rune of the warrior (range 4; phase 11; cd 13).
There is a previous level here (press '' or right click to use).