StepRightIn the level 6 Cornac Archmage by 1fpsrunningonapotato

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower16 (base 16)
Cunning17 (base 12)

Resources

Life-7/126
Mana104/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth33.891010379467
See Invisible33.891010379467

Offense: Mainhand

Damage12
Accuracy4
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+10%
Arcane+19%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save16
Mental Save11

Defense: Resistances

Darkness+ 21%( 70%)
Light+ 10%( 70%)
Temporal+ 16%( 70%)
Physical+ 8%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active
done

Equipment

Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By StepRightIn the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 04:09
see stats

Log


Saving done.


StepRightIn activates
Shielding.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You are sent back to the material plane!
StepRightIn casts
Phase Door.

StepRightIn casts
Teleport.

Resting starts...

Talent Phase Door is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Talent Teleport is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the north (skeleton magus)).


StepRightIn casts
Flame.
Skeleton magus is on fire!

StepRightIn hits Skeleton magus for 93 fire damage.
Burning from StepRightIn hits Skeleton magus for
31 fire damage.

StepRightIn casts
Manathrust.
StepRightIn hits Skeleton magus for 96 arcane damage.
Skeleton magus casts
Flame.
StepRightIn is on fire!

Skeleton magus's Flame hits
StepRightIn for 100 fire damage.