Never Enough Time the level 15 Shalore Temporal Warden by Shibari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp15 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 24)
Dexterity20 (base 17)
Constitution17 (base 10)
Magic44 (base 41)
Willpower15 (base 12)
Cunning14 (base 10)

Resources

Life-320/520
Positive10/72
Paradox336
Healing Factor1.12
Regeneration78.0304

Speed

Mental-2.1982415887578E-12%
Attack-2.1982415887578E-12%
Movement+22.268086021983%
Spell-2.1982415887578E-12%
Global+100%

Vision

Sight10
Lite3
See Stealth10.904784402133
See Invisible10.904784402133

Offense: Mainhand

Damage42
Accuracy30
Crit Chance3%
APR13
Speed0.80

Offense: Spell

Spellpower35
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.55
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)28.92 (81.030927835052%)
Defense24.702392201066
Ranged Defense24.702392201066
Fatigue8
Physical Save24.8
Spell Save23.825
Mental Save22.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance47%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
1/5
Chronomancy / Speed Control1.30
1/5
1/5
1/5
2/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
3/5
1/5
0/5
Chronomancy / Temporal Hounds1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
1/5
1/5
1/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
4/5
1/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
2/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
active
done
done
failed
failed
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Never Enough Time the Shalore Temporal Warden level 7
18th Dusk 122nd year of Ascendancy at 08:32
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Never Enough Time the Shalore Temporal Warden level 10
29th Dusk 122nd year of Ascendancy at 06:36
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Never Enough Time the Shalore Temporal Warden level 7
25th Dusk 122nd year of Ascendancy at 18:34
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Never Enough Time the Shalore Temporal Warden level 10
31st Dusk 122nd year of Ascendancy at 12:20
see stats

Log

Never Enough Time's temporal clone speeds up.
Spydric Poison from Nerata the poison ooze hits Temporal hound for
57 nature damage.
Spydric Poison from Nerata the poison ooze killed Temporal hound!

Never Enough Time casts Dimensional Step.

Never Enough Time is no longer weakened.
Never Enough Time casts Healing Light.

Never Enough Time receives 82 healing.
Your summoned Never Enough Time's temporal clone disappears.
Something hits Temporal hound for
57 nature damage.
Something killed Temporal hound!

Never Enough Time uses Infusion: Healing.

Never Enough Time no longer has a cursed wound.

Never Enough Time receives 85 healing from Infusion: Healing.
Talent Singularity Arrow is ready to use.
Nerata the poison ooze receives
51 healing from Unnatural Body.
Never Enough Time has been beckoned.

Talent Fold Warp is ready to use.
Nerata the poison ooze receives
51 healing from Unnatural Body.

Never Enough Time uses Infusion: Regeneration.

Never Enough Time starts regenerating health quickly.

Talent Arrow Echoes is ready to use.
Talent Fold Gravity is ready to use.
Nerata the poison ooze receives
44 healing from Unnatural Body.
Nerata the poison ooze uses Telekinetic Smash.

Never Enough Time is jolted to attention by the damage and is no longer being beckoned.
Never Enough Time is no longer beckoned.

Saving game...