Silalewen the level 5 Higher Arcane Blade by rufferto1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp5 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 19)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic20 (base 19)
Willpower15 (base 10)
Cunning16 (base 14)

Resources

Life170/170
Mana109/109
Stamina104/104
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy16
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.748461147195
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+8%
Fire+2%
Nature+8%

Defense: Base

Armour (hardiness)8.62 (59.10447761194%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save25.3
Spell Save12.25
Mental Save10.85

Defense: Resistances

Physical+ 10%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
active

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Silalewen wears:
Ring of Growth.

Silalewen wears(replacing):
spiked iron mail armour of stability (2 def, 4 armour).

You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
Space around you starts to dissolve...


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.97 gold from the transmogrification of
acidic quiver of elm arrows of crippling (9/9, 10.5-14.7 power, 5 apr).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.59 gold from the transmogrification of
cleansing rough leather belt.
You gain 3.63 gold from the transmogrification of
thought-forged steel greatsword of crippling (21.5-34.4 power, 2 apr).
You gain 2.39 gold from the transmogrification of
iron greatmaul of vileness (14.5-21.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.