golem (servant of Shalchemist) the level 6 Runic Golem golem by sfrayma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceRunic Golem
ClassGolem
Level / Exp6 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life197/197
Mana87/120
Stamina115/115
Healing Factor1.2191526171258
Regeneration1.2191526171258

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage45
Accuracy46
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.497011280365 (66.403125182002%)
Defense3
Ranged Defense3
Fatigue12
Physical Save13
Spell Save8
Mental Save7

Defense: Resistances

Lightning+ 19%(100%)
Light+ 15%(100%)
Darkness+ 14%(100%)
Fire+ 9%(100%)
All+ 4%(100%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Stoning Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (1/3)

Runes

Class Talents

Golem / Fighting1.30
1/5
0/5
0/5
0/5
Golem / Arcane1.30
1/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

Equipment

Main armor
In main hand

Inventory

Achievements

Log

Poisoned deep water hits Shalchemist for 4 nature damage.
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
Shalchemist quaffs the
Blood of Life!
You feel the Blood of Life rushing through your veins.
You have no more
Blood of Life.
Shalchemist slows down.

Poison from Poisoned deep water hits
Shalchemist for 28 nature damage.
Poisoned deep water hits Golem (servant of Shalchemist) for
5 nature damage.
Poisoned deep water poisons
Shalchemist!
LIFE LOST WARNING!

Poisoned deep water hits
Shalchemist for 6 nature damage.
Character control switched to golem (servant of Shalchemist).
Poison from Poisoned deep water hits Shalchemist for
29 nature damage.
Poison from Poisoned deep water killed Shalchemist!

Talent Rune: Shielding is ready to use.

There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 2.79 gold from the transmogrification of
elm starstaff of illumination (100% power, 2 apr, darkness element).
You gain 2.78 gold from the transmogrification of
ash magestaff of warding (111% power, 3 apr, fire element).
You gain 2.23 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.42 gold from the transmogrification of
elm longbow of lightning.
You gain 1.20 gold from the transmogrification of
arcing steel greatsword of massacre (145% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.