MAWE the level 13 Dwarf Berserker by Maw219

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassBerserker
Level / Exp13 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 36)
Dexterity11 (base 13)
Constitution40 (base 29)
Magic8 (base 10)
Willpower21 (base 10)
Cunning10 (base 10)

Resources

Life528/528
Stamina144/144
Healing Factor1.3222297605397
Regeneration8.8160290421054

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage101
Accuracy37
Crit Chance12%
APR31
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
Acid+11%
Mind+5%

Defense: Base

Armour (hardiness)43.08934837382 (81.151787968034%)
Defense15
Ranged Defense15
Fatigue4
Physical Save28
Spell Save21
Mental Save10

Defense: Resistances

Acid+ 33%( 70%)
Temporal+ 22%( 70%)
Blight+ 17%( 70%)
Nature+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Disarm Resistance23%
Poison Resistance10%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Two-handed assault1.30
2/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
4/5
1/5
0/5
Technique / Bloodthirst1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
3/5
4/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By MAWE the Dwarf Berserker level 10
5th Profit 122nd year of Ascendancy at 15:04
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By MAWE the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 04:09
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By MAWE the Dwarf Berserker level 10
6th Profit 122nd year of Ascendancy at 13:14
see stats

Log

You gain 3.70 gold from the transmogrification of steel mail armour of the deep (2 def, 7 armour).
You gain 3.08 gold from the transmogrification of
steel mail armour of implacability (2 def, 11 armour).
You gain 1.22 gold from the transmogrification of
insulating cashmere wizard hat of the mountain (+7%) (2 def, 0 armour).
You gain 2.46 gold from the transmogrification of
temporal dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 5.75 gold from the transmogrification of
undeterred pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 2.75 gold from the transmogrification of
acidic dwarven-steel mace of phasing (25-35 power, 11 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.25 gold from the transmogrification of
steel greatsword of amnesia (23-37 power, 2 apr).
You gain 2.41 gold from the transmogrification of
steel greatmaul of paradox (31-46 power, 2 apr).
You gain 3.44 gold from the transmogrification of
hateful dwarven-steel greatmaul of erosion (42-62 power, 2 apr).
You gain 2.98 gold from the transmogrification of
flaming steel greatmaul of phasing (26-38 power, 15 apr).
You gain 3.24 gold from the transmogrification of
dwarven-steel dagger of crippling (22-29 power, 7 apr).
You gain 15.00 gold from the transmogrification of
Star (10-13 power, 0 apr).
You gain 3.18 gold from the transmogrification of
slime-covered steel battleaxe of dampening (22-34 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 113; dur 4; cd 18).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Saving done.


Saving game...

Saving done.