Elwin the level 5 Higher Alchemist by errorska

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic22 (base 21)
Willpower16 (base 11)
Cunning14 (base 10)

Resources

Life150/150
Mana138/158
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save13
Mental Save10

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Throw Bomb is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


There is a way to the hidden trollmire treasure here (press '' or right click to use).

New shimmer option unlocked: Sludgegrip
Elwin wears:
Sludgegrip (0 def, 0 armour).

Blood of Life is not wearable.
You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (22/22, 15-18 power, 1 apr).
You gain 2.23 gold from the transmogrification of
brass lantern of health.
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 40 turns).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 41.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 2.23 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (14-20 power, 2 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the psychic (range 41; cd 12).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20; cd 20).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 35; cd 15).
You gain 1.09 gold from the transmogrification of
manasurge rune of the warrior (regen 666% over 10 turns; mana 33; cd 13).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 17%; mental; dur 3; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 3; cd 10).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 428%; cd 17).
You gain 1.12 gold from the transmogrification of
healing infusion of the titan (heal 67; cd 11).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 13).
There is a way to the previous level here (press '' or right click to use).