Bremmia the level 18 Dwarf Bulwark by Elroniel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.4
Items Vault 1.0.3
Old RPG Tileset 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp18 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 46)
Dexterity19 (base 12)
Constitution41 (base 38)
Magic8 (base 10)
Willpower29 (base 10)
Cunning12 (base 10)

Resources

Life565/565
Stamina160/160
Equilibrium0
Healing Factor1.35
Regeneration1.6875

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage66
Accuracy44
Crit Chance4%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.05
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical-5%
Light+10%
All0%

Defense: Base

Armour (hardiness)70.5 (82%)
Defense35.795
Ranged Defense39.795
Fatigue8
Physical Save47.052266666667
Spell Save23.4284
Mental Save18.2568

Defense: Resistances

Darkness+ 23%( 70%)
Light+ 34%( 70%)
Nature+ 23%( 70%)
Fire+ 11%( 70%)
Physical+ 15%( 70%)
Cold+ 42%( 70%)
All+ 6%( 70%)

Defense: Immunities

Stun Resistance65%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
1/5
Technique / Shield defense1.30
5/5
1/5
5/5
1/5
Technique / Shield offense1.30
1/5
4/5
1/5
1/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
3/5
0/5
Technique / Conditioning1.30
1/5
1/5
2/5
0/5
Technique / Combat training1.30
2/5
4/5
4/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Bremmia the Dwarf Bulwark level 15
13rd Wealth 122nd year of Ascendancy at 09:19
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Bremmia the Dwarf Bulwark level 7
26th Voratun 122nd year of Ascendancy at 07:35
see stats
Exterminator Killed 1000 creatures.
By Bremmia the Dwarf Bulwark level 16
16th Wealth 122nd year of Ascendancy at 03:16
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Bremmia the Dwarf Bulwark level 16
18th Wealth 122nd year of Ascendancy at 11:43
see stats
Level 10 Got a character to level 10.
By Bremmia the Dwarf Bulwark level 10
1st Profit 122nd year of Ascendancy at 09:13
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Bremmia the Dwarf Bulwark level 10
27th Profit 122nd year of Ascendancy at 06:49
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Bremmia the Dwarf Bulwark level 4
19th Voratun 122nd year of Ascendancy at 21:54
see stats
The Arena Unlocked Arena mode.
By Bremmia the Dwarf Bulwark level 10
5th Profit 122nd year of Ascendancy at 08:12
see stats
The secret city Discovered the truth about mages.
By Bremmia the Dwarf Bulwark level 10
30th Profit 122nd year of Ascendancy at 13:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bremmia the Dwarf Bulwark level 18
5th Dearth 122nd year of Ascendancy at 14:47
see stats

Log

You gain 0.90 gold from the transmogrification of rogue's steel ring.
You are have no more inscription slots.

You are now inscribed with Infusion: Movement.

Sold:
agate for 20.00 gold.
Sold:
onyx for 12.00 gold.
Sold:
aquamarine for 48.00 gold.
Sold:
lapis lazuli for 24.00 gold.
Sold:
opal for 32.00 gold.
Sold:
topaz for 32.00 gold.
Sold:
spinel for 52.00 gold.
Sold:
amethyst for 56.00 gold.
Sold:
ametrine for 24.00 gold.
Sold:
citrine for 32.00 gold.
Sold:
zircon for 28.00 gold.
Bought:
Blood-Letter (33-46.2 power, 4.5 apr) for 594.00 gold.

Talent Infusion: Movement is ready to use.

Lore found:
Rules of the Ziguranth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...