Sel'ar the level 1 Skeleton Arcane Blade by jedaflain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp1 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-8/100
Mana26/60
Stamina80/80
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy21
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.45
Ranged Defense3.45
Fatigue6
Physical Save10.15
Spell Save9.1
Mental Save8.05

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sel'ar casts Rune: Shielding.

A shield forms around Sel'ar.

Ran for 2 turns (stop reason: hostile spotted to the west (skeleton warrior)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (skeleton warrior)).


Sel'ar casts Lightning.

Sel'ar hits Something for 64 lightning damage.

Talent Lightning is ready to use.

Sel'ar casts Lightning.

Sel'ar hits Skeleton warrior for 77 lightning damage.

The shield around Sel'ar crumbles.


Talent Lightning is ready to use.

Sel'ar casts Lightning.

Sel'ar hits Skeleton warrior for 58 lightning damage.
Skeleton warrior hits Sel'ar for 34 physical, 16 mind, (50 total damage).

Saving game...