Riarram the level 1 Higher Necromancer by Mothec GriderShot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana51/80
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Riarram casts Chill of the Tomb.

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the east (fox)).


Riarram casts Chill of the Tomb.

Fox misses Riarram.
Riarram's Chill of the Tomb hits Fox for
105 cold damage.
Riarram's Chill of the Tomb hits
Riarram for 105 cold damage.
Riarram's Chill of the Tomb killed Fox!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 82 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Riarram picks up (c.):
spiked iron plate armour of lightning resistance (3 def, 7 armour).
Ran for 10 turns (stop reason: hostile spotted to the northeast (hornet swarm)).


Riarram casts Chill of the Tomb.


Riarram's Chill of the Tomb hits Hornet swarm for
105 cold damage.
Riarram's Chill of the Tomb killed Hornet swarm!

Riarram deactivates Blurred Mortality.

Riarram deactivates Necrotic Aura.