Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 16% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 34 (base 18) |
| Dexterity | 26 (base 18) |
| Constitution | 19 (base 19) |
| Magic | 14 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 20 (base 18) |
Resources
| Life | 251/251 |
| Stamina | 126/126 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 33 |
| Accuracy | 40 |
| Crit Chance | 5% |
| APR | 3 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15.7 |
| Crit Chance | 4% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 6.6 |
| Ranged Defense | 6.6 |
| Fatigue | 6 |
| Physical Save | 23.517835435979 |
| Spell Save | 10.332019787915 |
| Mental Save | 24.902504384409 |
Defense: Resistances
| Arcane | + 4%(100%) |
| Physical | + 9%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 123 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 161 life. |
Class Talents
Generic Talents
Effects
| talent | Striking Stance |
Quests
Equipment
| On hands | iron gauntlets iron gauntletsRequires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | rough leather armour rough leather armourRequires: - Strength 10 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 1 |
Inventory
Achievements
Log
Slave combatant stops being poisoned.
Thief hits slave combatant for 6 nature damage.
Slave combatant throws two quick punches.
Thief is not dazed anymore.
Slave combatant hits thief for 24 physical damage.
Slave combatant killed thief!
Slave combatant stops regenerating health quickly.
Slave combatant has released the hold.
Thief hits slave combatant for 11 nature damage.
Thief hits slave combatant for 11 nature damage.
Resting starts...
Talent Double Strike is ready to use.
Rested for 1 turns (stop reason: taken damage).
Thief hits slave combatant for 11 nature damage.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Thief hits slave combatant for 11 nature damage.
Resting starts...
Slave combatant is no longer poisoned.
Talent Maim is ready to use.
Talent Body Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 48 turns (stop reason: all resources and life at maximum).
