











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Race: Tinkerer 1.7.4Adds Tinkerer as a new Human subrace. Tinkerers are identical to Cornacs, except they begin with Steamtech/Physics and Steamtech/Chemistry instead of an additional category point. I made this race because I wanted a consistent way to obtain tinkers with any non-tinker class, without relying on the tinker escort. The Tinkerer is intended to be a balanced and viable alternative to the Cornac race within the official "Maj'Eyal: The Age of Ascendancy" campaign. When used with a tinker class, this race only grants an additional starting talent point to both Physics/Smith and to Chemistry/Therapeutics. Feel free to extend/modify this addon as you wish! My further ideas for this race or a similar one would be to add the Engineering and Blacksmith categories as racial talent trees, but adjust their mastery and unlock status based on whether the character is a tinker class or not. ---Changelog--- Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Archer |
| Level / Exp | 31 / 37% |
| Size | medium |
| Lifes / Deaths | Killed by Andinpal the Invoker at level 17 on the 63rd Dusk 122nd year of Ascendancy at 08:16 / 284Killed by Poramira the snow giant chieftain at level 17 on the 63rd Dusk 122nd year of Ascendancy at 13:52 Killed by snow giant boulder thrower at level 18 on the 63rd Dusk 122nd year of Ascendancy at 15:09 Killed by Burb the snow giant champion at level 18 on the 63rd Dusk 122nd year of Ascendancy at 15:43 Killed by Burb the snow giant champion at level 18 on the 63rd Dusk 122nd year of Ascendancy at 16:29 Killed by Poramira the snow giant chieftain at level 19 on the 63rd Dusk 122nd year of Ascendancy at 17:56 Killed by Veletira the skeleton warrior at level 20 on the 65th Dusk 122nd year of Ascendancy at 05:45 Killed by worm that walks at level 20 on the 73rd Dusk 122nd year of Ascendancy at 08:25 Killed by corrupted shadowblade at level 21 on the 28th Haze 122nd year of Ascendancy at 22:01 Killed by Dinlad the thalore at level 22 on the 73rd Regrowth 123rd year of Ascendancy at 05:11 Killed by Urkis, the High Tempest at level 24 on the 27th Regrowth 124th year of Ascendancy at 15:01 Killed by Urkis, the High Tempest at level 24 on the 27th Regrowth 124th year of Ascendancy at 15:34 Killed by Emelytta the elven warrior at level 25 on the 31st Regrowth 124th year of Ascendancy at 06:46 Killed by elven cultist at level 25 on the 31st Regrowth 124th year of Ascendancy at 15:07 Killed by elven cultist at level 25 on the 31st Regrowth 124th year of Ascendancy at 23:34 Killed by elven corruptor at level 25 on the 32nd Regrowth 124th year of Ascendancy at 10:17 Killed by Grand Corruptor at level 27 on the 23rd Dusk 124th year of Ascendancy at 09:40 Killed by Elalenne the king cobra at level 29 on the 62nd Haze 124th year of Ascendancy at 01:49 Killed by ravaging entropic rip at level 29 on the 62nd Haze 124th year of Ascendancy at 03:34 Killed by Haungki the quasit at level 29 on the 62nd Haze 124th year of Ascendancy at 06:22 Killed by Aerydaremira the vampire lord at level 29 on the 62nd Haze 124th year of Ascendancy at 07:53 Killed by ghoul at level 29 on the 62nd Haze 124th year of Ascendancy at 10:18 Killed by Aerydaremira the vampire lord at level 29 on the 62nd Haze 124th year of Ascendancy at 14:25 Killed by Aerydaremira the vampire lord at level 29 on the 62nd Haze 124th year of Ascendancy at 15:49 Killed by Aerydaremira the vampire lord at level 29 on the 62nd Haze 124th year of Ascendancy at 17:36 Killed by Garlon's Inner Demon at level 30 on the 18th Regrowth 125th year of Ascendancy at 20:51 Killed by Khulmanar, General of Urh'Rok at level 30 on the 19th Regrowth 125th year of Ascendancy at 00:22 Killed by Khulmanar, General of Urh'Rok at level 30 on the 19th Regrowth 125th year of Ascendancy at 01:49 Killed by Khulmanar, General of Urh'Rok at level 30 on the 19th Regrowth 125th year of Ascendancy at 03:16 Killed by orc necromancer at level 30 on the 19th Regrowth 125th year of Ascendancy at 10:01 Killed by orc necromancer at level 30 on the 19th Regrowth 125th year of Ascendancy at 11:07 Killed by orc necromancer at level 30 on the 19th Regrowth 125th year of Ascendancy at 13:53 Killed by orc necromancer at level 30 on the 19th Regrowth 125th year of Ascendancy at 15:47 Killed by corrupted corrupted protosentient globula at level 30 on the 32nd Regrowth 125th year of Ascendancy at 11:38 Killed by corrupted corrupted protosentient globula at level 30 on the 32nd Regrowth 125th year of Ascendancy at 12:52 Killed by Emyrevea the crimson ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 08:45 Killed by shadow at level 31 on the 38th Regrowth 125th year of Ascendancy at 10:50 Killed by Aerilrath the brittle clear ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 11:56 Killed by Aerilrath the brittle clear ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 13:04 Killed by Glanne the slimy ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 14:05 Killed by shadow at level 31 on the 38th Regrowth 125th year of Ascendancy at 15:15 Killed by shadow at level 31 on the 38th Regrowth 125th year of Ascendancy at 16:27 Killed by Aeryth the crimson ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 17:29 Killed by shadow at level 31 on the 38th Regrowth 125th year of Ascendancy at 18:37 Killed by Aeryth the crimson ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 20:05 Killed by Aerireravena the blue jelly at level 31 on the 38th Regrowth 125th year of Ascendancy at 21:11 Killed by Aerilrath the brittle clear ooze at level 31 on the 38th Regrowth 125th year of Ascendancy at 22:28 Killed by Aerilrath the brittle clear ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 00:51 Killed by Emyrevea the crimson ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 04:41 Killed by Glanne the slimy ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 05:53 Killed by shadow at level 31 on the 39th Regrowth 125th year of Ascendancy at 07:16 Killed by shadow at level 31 on the 39th Regrowth 125th year of Ascendancy at 08:41 Killed by Glanne the slimy ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 09:52 Killed by shadow at level 31 on the 39th Regrowth 125th year of Ascendancy at 11:05 Killed by Aerilrath the brittle clear ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 14:04 Killed by Glanne the slimy ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 15:55 Killed by Glanne the slimy ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 17:01 Killed by Gloryssra the poison ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 18:05 Killed by Gloryssra the poison ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 20:45 Killed by shadow at level 31 on the 39th Regrowth 125th year of Ascendancy at 21:41 Killed by Glanne the slimy ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 22:46 Killed by Gloryssra the poison ooze at level 31 on the 39th Regrowth 125th year of Ascendancy at 23:53 Killed by Xeryrebeth the crimson ooze at level 31 on the 40th Regrowth 125th year of Ascendancy at 03:03 Killed by Corrupted Oozemancer at level 31 on the 40th Regrowth 125th year of Ascendancy at 11:52 Killed by ritch flamespitter at level 31 on the 40th Regrowth 125th year of Ascendancy at 12:56 Killed by Corrupted Oozemancer at level 31 on the 40th Regrowth 125th year of Ascendancy at 14:36 Killed by Corrupted Oozemancer at level 31 on the 40th Regrowth 125th year of Ascendancy at 16:21 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 40th Regrowth 125th year of Ascendancy at 18:55 Killed by Corrupted Oozemancer at level 31 on the 40th Regrowth 125th year of Ascendancy at 19:55 Killed by Corrupted Oozemancer at level 31 on the 40th Regrowth 125th year of Ascendancy at 21:41 Killed by Malevolent Dimensional Jelly at level 31 on the 40th Regrowth 125th year of Ascendancy at 23:01 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 00:57 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 03:41 Killed by Emelewe the poison ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 05:01 Killed by Emelewe the poison ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 07:13 Killed by Malevolent Dimensional Jelly at level 31 on the 41st Regrowth 125th year of Ascendancy at 08:39 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 10:01 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 11:31 Killed by Cyralranne the crimson ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 14:06 Killed by Elariaba the crimson ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 15:29 Killed by Elariaba the crimson ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 16:33 Killed by Velaldalle the poison ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 17:46 Killed by Islyremina the poison ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 18:52 Killed by Elariaba the crimson ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 19:57 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 21:03 Killed by Corrupted Oozemancer at level 31 on the 41st Regrowth 125th year of Ascendancy at 22:17 Killed by Glorylewyn the crimson ooze at level 31 on the 41st Regrowth 125th year of Ascendancy at 23:27 Killed by Corrupted Oozemancer at level 31 on the 42nd Regrowth 125th year of Ascendancy at 00:31 Killed by Eliwe the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 01:32 Killed by Malevolent Dimensional Jelly at level 31 on the 42nd Regrowth 125th year of Ascendancy at 02:27 Killed by ritch flamespitter at level 31 on the 42nd Regrowth 125th year of Ascendancy at 03:27 Killed by Malevolent Dimensional Jelly at level 31 on the 42nd Regrowth 125th year of Ascendancy at 04:32 Killed by Eilinida the slimy ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 05:45 Killed by Eilinida the slimy ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 06:40 Killed by Eilinida the slimy ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 07:46 Killed by Eliwe the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 08:57 Killed by Elariaba the crimson ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 10:33 Killed by Elariaba the crimson ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 11:45 Killed by Elariaba the crimson ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 12:45 Killed by Eliwe the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 13:57 Killed by Eliwe the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 15:11 Killed by Elariaba the crimson ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 16:18 Killed by Corrupted Oozemancer at level 31 on the 42nd Regrowth 125th year of Ascendancy at 17:26 Killed by Emelogada the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 18:50 Killed by Eliwe the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 20:05 Killed by Elulaith the crimson ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 21:13 Killed by Bethumira the poison ooze at level 31 on the 42nd Regrowth 125th year of Ascendancy at 22:26 Killed by white jelly at level 31 on the 42nd Regrowth 125th year of Ascendancy at 23:31 Killed by Corrupted Oozemancer at level 31 on the 42nd Regrowth 125th year of Ascendancy at 23:44 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 01:37 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 06:13 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 09:04 Killed by Elariaba the crimson ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 10:17 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 11:29 Killed by Bethumira the poison ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 12:28 Killed by Bethumira the poison ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 13:33 Killed by Aerona the crimson ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 14:46 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 16:07 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 17:23 Killed by Eliwe the poison ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 18:25 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 19:45 Killed by Glorarewen the yellow ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 21:13 Killed by Glorarewen the yellow ooze at level 31 on the 43rd Regrowth 125th year of Ascendancy at 22:48 Killed by Corrupted Oozemancer at level 31 on the 43rd Regrowth 125th year of Ascendancy at 23:58 Killed by minotaur at level 31 on the 44th Regrowth 125th year of Ascendancy at 01:15 Killed by Yvubeth the slimy ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 02:32 Killed by giant spider at level 31 on the 44th Regrowth 125th year of Ascendancy at 03:47 Killed by Corrupted Oozemancer at level 31 on the 44th Regrowth 125th year of Ascendancy at 04:57 Killed by Corrupted Oozemancer at level 31 on the 44th Regrowth 125th year of Ascendancy at 06:41 Killed by Yvubeth the slimy ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 07:37 Killed by Xeruvena the poison ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 08:46 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 09:47 Killed by Xeruvena the poison ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 11:04 Killed by Corrupted Oozemancer at level 31 on the 44th Regrowth 125th year of Ascendancy at 12:13 Killed by minotaur at level 31 on the 44th Regrowth 125th year of Ascendancy at 13:17 Killed by Layynne the brittle clear ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 14:18 Killed by Yvubeth the slimy ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 15:19 Killed by Porylle the poison ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 16:23 Killed by Corrupted Oozemancer at level 31 on the 44th Regrowth 125th year of Ascendancy at 17:36 Killed by stone golem at level 31 on the 44th Regrowth 125th year of Ascendancy at 18:35 Killed by stone golem at level 31 on the 44th Regrowth 125th year of Ascendancy at 19:39 Killed by Layynne the brittle clear ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 20:43 Killed by Porylle the poison ooze at level 31 on the 44th Regrowth 125th year of Ascendancy at 21:53 Killed by ritch flamespitter at level 31 on the 44th Regrowth 125th year of Ascendancy at 22:49 Killed by Corrupted Oozemancer at level 31 on the 44th Regrowth 125th year of Ascendancy at 23:52 Killed by stone golem at level 31 on the 45th Regrowth 125th year of Ascendancy at 00:55 Killed by stone golem at level 31 on the 45th Regrowth 125th year of Ascendancy at 02:12 Killed by Poribeth the crimson ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 03:26 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 04:35 Killed by Layynne the brittle clear ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 05:44 Killed by Porylle the poison ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 06:56 Killed by ritch flamespitter at level 31 on the 45th Regrowth 125th year of Ascendancy at 08:00 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 09:02 Killed by Aerona the crimson ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 10:04 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 11:12 Killed by Poribeth the crimson ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 12:37 Killed by Xanutta the poison ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 13:39 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 14:41 Killed by Layynne the brittle clear ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 15:50 Killed by Elilrath the yellow jelly at level 31 on the 45th Regrowth 125th year of Ascendancy at 17:15 Killed by Betana the slimy ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 18:39 Killed by Porylle the poison ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 19:40 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 20:49 Killed by Corrupted Oozemancer at level 31 on the 45th Regrowth 125th year of Ascendancy at 22:46 Killed by Silydhenor the brittle clear ooze at level 31 on the 45th Regrowth 125th year of Ascendancy at 23:46 Killed by Silydhenor the brittle clear ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 00:42 Killed by Porylle the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 01:58 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 02:53 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 03:54 Killed by shadow at level 31 on the 46th Regrowth 125th year of Ascendancy at 04:56 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 05:55 Killed by Betana the slimy ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 06:51 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 07:59 Killed by Betana the slimy ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 08:57 Killed by minotaur at level 31 on the 46th Regrowth 125th year of Ascendancy at 09:59 Killed by Aerilrassra the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 10:53 Killed by Lisonne the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 11:51 Killed by Betana the slimy ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 13:03 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 14:00 Killed by Layynne the brittle clear ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 15:09 Killed by Corrupted Oozemancer at level 31 on the 46th Regrowth 125th year of Ascendancy at 16:24 Killed by Aerilrassra the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 17:30 Killed by Layynne the brittle clear ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 18:33 Killed by Emelothra the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 19:33 Killed by stone golem at level 31 on the 46th Regrowth 125th year of Ascendancy at 20:35 Killed by Aerilrassra the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 21:38 Killed by Aerilrassra the poison ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 22:38 Killed by Layynne the brittle clear ooze at level 31 on the 46th Regrowth 125th year of Ascendancy at 23:45 Killed by giant spider at level 31 on the 47th Regrowth 125th year of Ascendancy at 00:48 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 01:48 Killed by Aerilrassra the poison ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 02:44 Killed by Aerilrassra the poison ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 03:41 Killed by Layynne the brittle clear ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 04:44 Killed by stone golem at level 31 on the 47th Regrowth 125th year of Ascendancy at 05:46 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 06:55 Killed by Aeryth the blue jelly at level 31 on the 47th Regrowth 125th year of Ascendancy at 08:11 Killed by Poribeth the crimson ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 09:35 Killed by Aerilrassra the poison ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 10:37 Killed by Corrupted Oozemancer at level 31 on the 47th Regrowth 125th year of Ascendancy at 11:39 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 12:52 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 13:54 Killed by stone golem at level 31 on the 47th Regrowth 125th year of Ascendancy at 14:49 Killed by stone golem at level 31 on the 47th Regrowth 125th year of Ascendancy at 15:55 Killed by Aerona the crimson ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 16:56 Killed by Aerilrassra the poison ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 17:53 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 18:48 Killed by Layynne the brittle clear ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 19:43 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 20:56 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 21:56 Killed by Betana the slimy ooze at level 31 on the 47th Regrowth 125th year of Ascendancy at 22:28 Killed by Corrupted Oozemancer at level 31 on the 47th Regrowth 125th year of Ascendancy at 23:36 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 00:40 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 01:42 Killed by Corrupted Oozemancer at level 31 on the 48th Regrowth 125th year of Ascendancy at 02:41 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 03:41 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 04:38 Killed by Corrupted Oozemancer at level 31 on the 48th Regrowth 125th year of Ascendancy at 05:36 Killed by Corrupted Oozemancer's mucus ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 06:45 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 07:52 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 08:56 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 10:00 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 11:13 Killed by Corrupted Oozemancer at level 31 on the 48th Regrowth 125th year of Ascendancy at 12:13 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 13:16 Killed by war hound at level 31 on the 48th Regrowth 125th year of Ascendancy at 14:21 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 15:27 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 16:29 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 17:32 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 18:37 Killed by Corrupted Oozemancer at level 31 on the 48th Regrowth 125th year of Ascendancy at 19:35 Killed by Aerilrassra the poison ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 20:37 Killed by Corrupted Oozemancer at level 31 on the 48th Regrowth 125th year of Ascendancy at 21:59 Killed by Betana the slimy ooze at level 31 on the 48th Regrowth 125th year of Ascendancy at 23:22 Killed by minotaur at level 31 on the 49th Regrowth 125th year of Ascendancy at 00:24 Killed by Salureth the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 01:24 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 02:34 Killed by Salureth the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 03:36 Killed by Aerilrassra the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 04:36 Killed by minotaur at level 31 on the 49th Regrowth 125th year of Ascendancy at 05:33 Killed by Aerona the crimson ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 06:36 Killed by Salureth the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 07:38 Killed by Corrupted Oozemancer at level 31 on the 49th Regrowth 125th year of Ascendancy at 08:41 Killed by Aerilrassra the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 09:43 Killed by war hound at level 31 on the 49th Regrowth 125th year of Ascendancy at 10:37 Killed by Salureth the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 11:36 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 12:47 Killed by Aerilrassra the poison ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 13:51 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 14:51 Killed by minotaur at level 31 on the 49th Regrowth 125th year of Ascendancy at 15:46 Killed by war hound at level 31 on the 49th Regrowth 125th year of Ascendancy at 16:51 Killed by Corrupted Oozemancer at level 31 on the 49th Regrowth 125th year of Ascendancy at 17:56 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 18:59 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 20:02 Killed by stone golem at level 31 on the 49th Regrowth 125th year of Ascendancy at 21:08 Killed by ritch flamespitter at level 31 on the 49th Regrowth 125th year of Ascendancy at 22:18 Killed by Betana the slimy ooze at level 31 on the 49th Regrowth 125th year of Ascendancy at 23:41 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 00:46 Killed by Betana the slimy ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 01:44 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 02:58 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 04:03 Killed by Betana the slimy ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 05:13 Killed by minotaur at level 31 on the 50th Regrowth 125th year of Ascendancy at 06:32 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 07:55 Killed by giant spider at level 31 on the 50th Regrowth 125th year of Ascendancy at 08:54 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 09:57 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 11:12 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 12:14 Killed by Betana the slimy ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 13:27 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 14:35 Killed by Betana the slimy ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 15:39 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 16:46 Killed by Salureth the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 18:27 Killed by war hound at level 31 on the 50th Regrowth 125th year of Ascendancy at 19:33 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 20:52 Killed by minotaur at level 31 on the 50th Regrowth 125th year of Ascendancy at 21:52 Killed by Aerilrassra the poison ooze at level 31 on the 50th Regrowth 125th year of Ascendancy at 23:01 Killed by Salureth the poison ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 00:03 Killed by minotaur at level 31 on the 51st Regrowth 125th year of Ascendancy at 01:17 Killed by Betana the slimy ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 02:21 Killed by Aerilrassra the poison ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 04:21 Killed by Aerilrassra the poison ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 05:45 Killed by minotaur at level 31 on the 51st Regrowth 125th year of Ascendancy at 06:13 Killed by Aerilrassra the poison ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 06:46 Killed by Aerilrassra the poison ooze at level 31 on the 51st Regrowth 125th year of Ascendancy at 11:37 |
Primary Stats
| Strength | 63 (base 41) |
| Dexterity | 53 (base 45) |
| Constitution | 49 (base 39) |
| Magic | 13 (base 10) |
| Willpower | 13 (base 10) |
| Cunning | 20 (base 17) |
Resources
| Life | 787/787 |
| Stamina | 124/124 |
| Healing Factor | 1.5132873839944 |
| Regeneration | 13.997908301948 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 6 |
| See Stealth | 30.359939435378 |
| See Invisible | 30.359939435378 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 117 |
| Accuracy | 65 |
| Crit Chance | 22% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +12% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 11 (69.687909656376%) |
| Defense | 54 |
| Ranged Defense | 54 |
| Fatigue | 0 |
| Physical Save | 39 |
| Spell Save | 40 |
| Mental Save | 21 |
Defense: Resistances
| Acid | + 28%( 70%) |
| Blight | + 26%( 70%) |
| Arcane | + 25%( 70%) |
| Cold | + 23%( 70%) |
| All | + 12%( 70%) |
| Darkness | + 26%( 70%) |
| Light | + 20%( 70%) |
| Physical | + 21%( 70%) |
| Mind | + 23%( 70%) |
| Fire | + 50%( 70%) |
| Nature | + 24%( 70%) |
Defense: Immunities
| Disarm Resistance | 43% |
| Pinning Resistance | 26% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 41% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 276 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 460 damage for 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 147 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Archery prowess | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Sniper | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Technique / Reflexes | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Archery training | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Marksmanship | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Aim |
| talent | Intuitive Shots |
| talent | Trained Reactions |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the injured seer from death by giant venus flytrap. Escort: injured seer (level 3 of Trollmire) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 67. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed pouch of luminous horror dust. * You've found the needed length of troll intestine. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of rough leather boots of rushing (0 def, 1 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Str / +2 Wil / +3 Cun / +2 Con Physical save: +7 (+3 eff.) Spell save: +7 (+2 eff.) Mental save: +6 (+3 eff.) It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 2.0 Power cost: 22 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Quiver | barbed quiver of yew arrows (18/18, 42-58 power, 10 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 41.5 - 58.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +14.0% Capacity: 18 On weapon crit: * Wound the target dealing 231 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
| Light source | survivor's brass lanternInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +5 (+2 eff.) Light radius: +3 Healing mod.: +12% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | bladed rough leather cap of might (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical power: +4 (+1 eff.) Armour: +1 Fatigue: +1% Changes stats: +6 Str / +2 Con It can be used to activate talent Skullcracker, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 205.1 Physical damage. If the attack hits, the target is confused (40% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | savage's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Con Spell save: +12 (+4 eff.) Disarm immunity: +23% Pinning immunity: +26% Knockback immunity: +21% Maximum life: +22.00 Maximum stamina: +16.00 Rings make your fingers look great! |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-5 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
| Around waist | blurring rough leather belt of the mysticPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +8 (+3 eff.) Stealth bonus: +6 Mental save: +5 (+3 eff.) Spellpower: +2 (+2 eff.) A belt that goes around your waist. |
| In main hand | Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage (Ranged): 25 arcane Light radius: +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
| On hands | Zuburitha the hardened leather gloves (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +6 (+1 eff.) Armour penetration: +3 Physical crit. chance: +3.0% Armour: +2 Changes stats: +3 Con Changes damage: +12% physical Physical save: +7 (+3 eff.) Mental save: +7 (+4 eff.) Disarm immunity: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Pitchravage (12 def, 7 armour)Requires: - Strength 18 Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+4 eff.) Fatigue: +8% Effects on melee hit: * 20% chance to reduce damage dealt by 10% Damage (Melee): 12 acid / 17 fire Damage when hit (Melee): 12 acid / 11 fire Changes stats: +8 Str Changes resistances: +18% acid / +10% physical / +16% darkness / +22% fire / +3% cold / +6% mind / +10% arcane Spell save: +20 (+6 eff.) Disease immunity: +10% Knockback immunity: +20% Light radius: +2 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 13 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
| Cloak | Unrigaleg (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 20% chance to reduce all saves and defense by 12 Changes resistances: +9% light / +6% mind / +13% blight / +9% fire / +14% nature / +5% arcane Life regen: +6.00 Healing mod.: +12% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | insulating steel amulet of strength (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Str Changes resistances: +12% fire / +10% cold Amulets make your neck look great! |
Inventory
movement infusion of the titan (speed 547%; cd 14)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 547% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the warrior (res 30%; physical; dur 4; cd 15)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 30% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (202.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 202.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the duelist (absorb 353; dur 3; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 353 damage for 3 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+5 eff.) Spell save: +15 (+5 eff.) Mental save: -7 (-5 eff.) Maximum life: +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Magmacutter the steel amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +20% arcane Changes damage: +3% fire Life regen: +2.00 Mana when firing critical spell: +1.00 Damage Shield penetration: +20% Amulets make your neck look great! |
Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 176 strength, based on Magic) for 5 turns Activation costs 21 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
cleansing copper amulet of strength (+3)Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Str Changes resistances: +11% nature / +11% blight Poison immunity: +20% Disease immunity: +20% Amulets make your neck look great! |
enraging gold amulet of dexterity (+5)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +5 Dex Changes damage: +7% physical Combat speed: +10% Amulets make your neck look great! |
warrior's steel amulet of constitution (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Con Changes resistances: +6% physical Stamina each turn: +0.30 Amulets make your neck look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+7 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 43 power out of 50/50) : Effective talent level: 2.0 Power cost: 43 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Turilin the stralite ringInfused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 13% chance to reduce all saves and defense by 12 Damage (Melee): 10 physical Effects on ranged hit: * 10% chance to reduce all saves and defense by 12 Damage (Ranged): 7 physical Changes stats: +10 Cun / +14 Wil Changes resistances: +3% lightning / +12% cold Mental save: +18 (+9 eff.) Disarm immunity: +20% Hate when firing a critical mind attack: +1.00 Maximum hate: +5.00 Mindpower: +8 (+5 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
copper ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Blindness immunity: +20% Infravision radius: +3 See stealth: +6 See invisible: +5 Rings make your fingers look great! |
marksman's gold ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +2 Dex Blindness immunity: +28% Infravision radius: +4 See stealth: +10 See invisible: +13 Rings make your fingers look great! |
mule's steel ring of nature (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -4% Changes resistances: +20% nature Changes damage: +10% nature Maximum encumbrance: +20 Rings make your fingers look great! |
savior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+4 eff.) Rings make your fingers look great! |
sneakthief's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +22 (+5 eff.) Armour penetration: +11 Defense: +11 (+4 eff.) Changes stats: +8 Cun / +7 Dex It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
titan's gold ring of sensingPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+2 eff.) Blindness immunity: +26% Infravision radius: +4 See stealth: +9 See invisible: +5 Rings make your fingers look great! |
titan's steel ring of frost (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Con Changes resistances: +22% cold Changes damage: +11% cold Physical save: +4 (+2 eff.) Rings make your fingers look great! |
warrior's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Rings make your fingers look great! |
warrior's steel ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Blindness immunity: +21% Infravision radius: +3 See stealth: +5 See invisible: +7 Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.Drake's Bane (45-68 power, 21 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+3 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
This item will automatically be transmogrified when you leave the level.The Gaping Maw (72-108 power, 4 apr) Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
This item will automatically be transmogrified when you leave the level.flaming stralite battleaxe of projection (46-69 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 46.0 - 69.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (radius 1) on hit: +19 fire Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.quick stralite battleaxe of torment (46-69 power, 3 apr) Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 46.0 - 69.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Accuracy: +20 (+5 eff.) Changes stats: +6 Dex Combat speed: +10% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.stralite battleaxe of shearing (40-61 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 40.5 - 60.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% When wielded/worn: Accuracy: +26 (+6 eff.) Armour penetration: +9 Changes resistances penetration: +12% all Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.blazebringer's stralite dagger of erosion (28-36 power, 9 apr) Requires: - Dexterity 35 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.0 - 36.4 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +12 nature Damage (radius 2) on crit: +29 fire When wielded/worn: Changes resistances penetration: +16% fire Global speed: +6% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.caustic voratun dagger of crippling (38-50 power, 9 apr) Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +22 acid / +6 nature When wielded/worn: Armour penetration: +10 Physical crit. chance: +11.0% Changes resistances penetration: +11% acid / +16% nature Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.enhanced stralite dagger of shearing (28-36 power, 9 apr) Requires: - Dexterity 35 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 27.5 - 35.8 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +14 (+3 eff.) Armour penetration: +9 Changes stats: +8 Str / +8 Dex / +7 Mag / +3 Wil / +8 Cun / +6 Con Changes resistances penetration: +8% all Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.inquisitor's stralite dagger of crippling (28-37 power, 9 apr) Requires: - Dexterity 35 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Deals 21 Manaburn damage and puts 1 random spell talent on cooldown for 2 turns (checks Confusion immunity) When wielded/worn: Physical crit. chance: +8.0% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.inquisitor's stralite dagger of torment (26-33 power, 9 apr) Requires: - Dexterity 35 Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 25.5 - 33.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns On weapon crit: * Deals 21 Manaburn damage and puts 1 random spell talent on cooldown for 2 turns (checks Confusion immunity) Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.quick stralite dagger of rage (29-38 power, 9 apr) Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 29.0 - 37.7 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +14 (+3 eff.) Changes stats: +5 Str / +3 Dex Changes damage: +10% physical Combat speed: +10% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.arcing stralite greatsword of shearing (48-78 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 16 damage When wielded/worn: Accuracy: +20 (+5 eff.) Armour penetration: +10 Changes resistances penetration: +13% all Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.balanced stralite greatsword of dampening (52-82 power, 3 apr) Requires: - Strength 35 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 51.5 - 82.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +13 (+3 eff.) Defense: +13 (+4 eff.) Changes resistances: +13% acid / +16% lightning / +14% cold / +16% fire / +3% all Spell save: +13 (+4 eff.) Disarm immunity: +42% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.balanced stralite greatsword of shearing (48-78 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +27 (+7 eff.) Armour penetration: +14 Defense: +13 (+4 eff.) Changes resistances penetration: +13% all Disarm immunity: +46% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.caustic stralite greatsword of crippling (50-80 power, 3 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 50.0 - 80.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +41 acid / +26 nature When wielded/worn: Armour penetration: +13 Physical crit. chance: +19.0% Changes resistances penetration: +19% acid / +19% nature Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.quick stralite greatsword of enduring (50-79 power, 3 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +17 (+4 eff.) Changes stats: +6 Dex / +13 Wil / +9 Con Maximum life: +54.00 Combat speed: +10% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.stralite greatsword 'Frigidqueen' (50-79 power, 3 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 1) on hit: +4 cold Damage (radius 2) on crit: +34 fire When wielded/worn: Physical crit. chance: +10.0% Changes stats: +13 Con / +14 Wil Changes resistances: +3% blight / +18% cold / +3% darkness Changes resistances penetration: +23% fire Maximum life: +72.00 Global speed: +7% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.stralite greatsword of amnesia (48-77 power, 3 apr) Requires: - Strength 35 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.truestriking stralite greatsword of rage (48-77 power, 3 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +23 (+6 eff.) Armour penetration: +12 Changes stats: +7 Str Changes resistances penetration: +7% physical Changes damage: +16% physical Massive two-handed swords. |
SurefireRequires: - Dexterity 18 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 1 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 105% Firing range: +9 When wielded/worn: Accuracy: +12 (+3 eff.) Physical crit. chance: +5.0% Changes stats: +3 Dex Changes damage: +5% physical This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
mage-hunter's yew longbow of enduringRequires: - Dexterity 24 - Talent Shoot Infused by nature Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 When wielded/worn: Effects on ranged hit: * 12 arcane resource burn Changes stats: +15 Wil / +5 Cun / +12 Con Talent mastery: +0.30 Wild-gift / Antimagic Maximum life: +81.00 Mindpower: +12 (+7 eff.) Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.runic yew longbow of cold Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 When this weapon hits: Arcane Vortex (10% chance level 3). Damage (Ranged): +14 cold When wielded/worn: Changes stats: +5 Mag Changes damage: +11% arcane / +18% cold Spellpower: +14 (+9 eff.) Longbows are used to shoot arrows at your foes. |
yew longbow of acidRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Damage (Ranged): +12 acid When wielded/worn: Changes damage: +20% acid Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.enhanced stralite longsword (34-48 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +7 Str / +3 Dex / +6 Mag / +6 Wil / +7 Cun / +7 Con Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.Oozing Heart (17-19 power, 25 apr, nature slow damage) Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature slow Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +6 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature / +15% acid Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze Spell save: +15 (+5 eff.) Mindpower: +12 (+7 eff.) Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 17 power out of 20/20) : Effective talent level: 2.0 Power cost: 17 out of 20/20. Range: 10 Travel Speed: 800% of base Description: Spit slime at your target doing 81.55 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. |
This item will automatically be transmogrified when you leave the level.caller's pulsing mindstar of flames (12-14 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 12.5 - 13.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 11 fire Changes resistances: +10% fire Changes resistances penetration: +2% acid / +17% fire / +4% cold / +4% physical Changes damage: +9% acid / +19% fire / +8% cold / +8% physical Talent granted: +1 Attune Mindstar Mindpower: +8 (+5 eff.) Mental crit. chance: +4% Global speed: +5% Heals friendly targets nearby when you use a nature summon: +28 Max wilder summons: +2 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.enhanced reinforced leather sling of enduring Requires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 4 Mastery: Master Marksman Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +9 When wielded/worn: Changes stats: +7 Str / +6 Dex / +9 Mag / +18 Wil / +7 Cun / +20 Con Maximum life: +46.00 Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.Sameromithel the Dourstun (25-30 power, 5 apr, temporal element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Defense: +20 (+6 eff.) Damage (Melee): 23 fire Changes stats: +3 Mag / +10 Cun / +6 Con Changes damage: +6% darkness / +25% temporal Talent granted: +1 Command Staff Critical mult.: +42.00% N.Energy each turn: +0.20 Psi when hit: +0.04 Vim when firing critical spell: +6.00 Hate when firing a critical mind attack: +1.00 Maximum hate: +4.00 Maximum vim: +21.00 Maximum neg.energy: +34.00 Spellpower: +25 (+15 eff.) Spell crit. chance: +4% See invisible: +13 Damage Shield penetration: +20% Damage Shield Power: +13% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.cruel elven-wood starstaff of breaching (25-30 power, 5 apr, physical element) Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% physical Changes damage: +25% physical Talent granted: +1 Command Staff Critical mult.: +14.00% Spellpower: +12 (+8 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.wyrmwaxed cashmere cloak (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +7% acid / +6% fire / +8% lightning / +6% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.cashmere robe 'Ebonytickler' (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 3 When wielded/worn: Damage when hit (Melee): 4 darkness Changes stats: +6 Mag / +6 Wil Changes resistances: +15% physical / +12% darkness / +3% cold / +27% nature / +11% all Changes resistances penetration: +10% cold Changes damage: +15% physical / +18% nature / +3% cold Mana each turn: +0.20 Psi each turn: +0.28 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.mindwoven silk robe of lightning (+33%) (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +33% lightning / +13% all Changes damage: +22% lightning Mental save: +21 (+11 eff.) Mindpower: +5 (+4 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.mindwoven silk robe of power (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +13% all Changes damage: +9% all Mental save: +18 (+9 eff.) Spellpower: +13 (+9 eff.) Mindpower: +4 (+3 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.stormwoven silk robe of protection (3 def, 2 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Changes stats: +6 Str / +6 Mag / +6 Wil Changes resistances: +11% lightning / +5% cold / +13% all Changes damage: +13% lightning / +15% physical / +17% cold Physical save: +23 (+8 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.verdant elven-silk robe of life (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +11% blight / +15% all Changes damage: +18% nature Poison immunity: +28% Disease immunity: +28% Life regen: +4.30 Maximum life: +63.00 Healing mod.: +14% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.insulating pair of rough leather boots of tirelessness (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +6% fire / +6% cold Stamina each turn: +0.40 Maximum stamina: +14.00 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.scholar's pair of dwarven-steel boots of massiveness (0 def, 4 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +5 Str / +5 Con Changes damage: +7% physical Spellpower: +9 (+7 eff.) Size category: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.brawler's drakeskin leather gloves (0 def, 3 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes stats: +3 Str / +3 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +7 (+3 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.brawler's voratun gauntlets of the juggernaut (0 def, 3 armour) Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str / +3 Dex / +3 Cun / +3 Con Talent cooldown: Double Strike (-1 turn) Physical save: +25 (+9 eff.) Spell save: +6 (+2 eff.) Mental save: +3 (+2 eff.) Disarm immunity: +47% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 26 cooldown : Effective talent level: 4.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.storm drakeskin leather gloves of the verdant (0 def, 3 armour) Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Damage (Melee): 9 lightning Changes resistances: +15% blight / +8% lightning / +6% arcane / +15% darkness Changes damage: +7% lightning Damage affinity(heal): +9% nature Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +14 (+4 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.Helm of the Dominated (0 def, 9 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 (+3 eff.) Armour: +9 Fatigue: +4% Changes stats: +2 Str / +4 Mag Talent mastery: +0.20 Race / Doomelf Silence immunity: +30% Spellpower: +10 (+7 eff.) Light radius: -1 Increases the range of Haste of the Doomed by 1. An experimental helmet designed to enhance the effects of the Doomelf corruption. |
This item will automatically be transmogrified when you leave the level.Yaldan Baoth (0 def, 10 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 34 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
This item will automatically be transmogrified when you leave the level.fearwoven cashmere wizard hat (2 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +12% darkness / +11% physical Changes damage: +9% darkness / +13% physical Maximum hate: +8.00 Mindpower: +8 (+5 eff.) Mental crit. chance: +2% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.grounding linen wizard hat of madness (1 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +3 Cun / +2 Wil Changes resistances: +6% lightning / +6% temporal Mental save: +12 (+6 eff.) Mental crit. chance: +5% It can be used to activate talent Hateful Whisper, placing all other charms into a 13 cooldown : Effective talent level: 3.0 Power cost: 13 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Infect a target's mind with a virulent whisper that deals 47 Mind damage and spreads amongst your foes, dealing damage and feeding you 3.4 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 26% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.insulating drakeskin leather cap of might (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +3 (+1 eff.) Armour: +5 Fatigue: +5% Changes stats: +3 Str / +4 Con Changes resistances: +12% fire / +15% cold A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Ivegamina the Hailquick (5 def, 17 armour) Requires: - Heavy armour training - Strength 48 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +17 Defense: +5 (+2 eff.) Fatigue: +5% Effects on melee hit: * 20% chance to reduce all saves and defense by 12 Changes resistances: +21% acid / +18% blight / +3% cold / +12% nature / +9% mind Changes resistances penetration: +5% cold Changes damage: +9% cold Physical save: +11 (+4 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing steel mail armour of acid resistance (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +11% blight / +12% nature / +18% acid A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing stralite mail armour of cold resistance (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Fatigue: +12% Changes resistances: +13% blight / +16% cold / +14% nature A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.enlightening stralite mail armour of Eyal (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Fatigue: +12% Changes stats: +7 Cun / +7 Wil Mental save: +18 (+9 eff.) Life regen: +4.00 Maximum life: +25.00 Healing mod.: +17% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.hardened iron mail armour of natural resilience (2 def, 10 armour) Requires: - Heavy armour training - Strength 14 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +6% acid / +6% physical / +6% lightning / +12% blight / +6% cold / +11% nature / +5% fire Reduced damage from: +6% Unnatural A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.impenetrable stralite mail armour of cold resistance (4 def, 22 armour) Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +22 Defense: +4 (+1 eff.) Fatigue: +12% Changes resistances: +20% cold A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.radiant stralite mail armour (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Fatigue: +12% Changes stats: +2 Wil Changes resistances: +17% blight / +14% darkness Light radius: +2 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.radiant voratun mail armour (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +2 Wil Changes resistances: +18% blight / +13% darkness Light radius: +1 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.Nature's Blessing (8 def, 6 armour) Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 (+3 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +18 (+6 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+4 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
This item will automatically be transmogrified when you leave the level.duelist's hardened leather armour of natural resilience (14 def, 12 armour) Requires: - Strength 16 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +12 Defense: +14 (+5 eff.) Fatigue: +8% Changes stats: +5 Cun / +5 Dex Changes resistances: +13% nature / +13% blight Reduced damage from: +9% Unnatural A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.duelist's reinforced leather armour of acid resistance (18 def, 12 armour) Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +12 Defense: +18 (+6 eff.) Fatigue: +8% Changes stats: +7 Cun / +6 Dex Changes resistances: +18% acid A suit of armour made of leather. |
enlightening drakeskin leather armour of the deep (20 def, 13 armour)Requires: - Strength 20 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +13 Defense: +20 (+6 eff.) Fatigue: +8% Changes stats: +5 Cun / +5 Wil Changes resistances: +8% acid / +8% cold Allows you to breathe in: water Mental save: +14 (+7 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.nimble reinforced leather armour of Eyal (23 def, 7 armour) Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +23 (+7 eff.) Fatigue: +8% Changes stats: +6 Dex Life regen: +1.00 Maximum life: +40.00 Movement speed: +20% Healing mod.: +14% A suit of armour made of leather. |
rejuvenating reinforced leather armour of the deep (12 def, 10 armour)Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +10 Defense: +12 (+4 eff.) Fatigue: +8% Changes resistances: +12% acid / +9% cold Allows you to breathe in: water Life regen: +3.60 Stamina each turn: +0.50 A suit of armour made of leather. |
volcanic hardened leather armour of Toknor (9 def, 13 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +7 (+2 eff.) Armour: +13 Defense: +9 (+3 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 7 fire Changes resistances: +11% fire / +13% physical Critical mult.: +13.00% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.windwalling stralite shield of resistance (0 def, 8 armour, 143 block) Requires: - Shield usage training - Strength 35 Infused by nature Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 4 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Fatigue: +8% Changes stats: +4 Wil Changes resistances: +9% acid / +14% physical / +9% fire / +9% lightning / +8% cold Talent granted: +1 Block Slows Projectiles: +27% Bonus block near projectiles: +31 Handheld deflection devices. |
arcing quiver of ash arrows of erosion (24/24, 18-25 power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 18.0 - 25.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.5% Capacity: 24 On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 16 damage Damage (Ranged): +9 nature Arrows are used with bows to pierce your foes to death. |
barbed quiver of ash arrows of wind (13/13, 30-43 power, 7 apr)Requires: - Dexterity 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 30.5 - 42.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.5% Capacity: 13 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 165 physical damage On weapon crit: * Wound the target dealing 231 physical damage across 5 turns and reducing healing by 50% Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
deadly quiver of yew arrows of annihilation (19/24, 46-64 power, 16 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 46.0 - 64.4 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +8.0% Capacity: 24 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
inquisitor's quiver of elven-wood arrows of amnesia (21/21, 46-64 power, 14 apr)Requires: - Dexterity 35 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 45.5 - 63.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +2.5% Capacity: 21 On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) On weapon crit: * Deals 21 Manaburn damage and puts 1 random spell talent on cooldown for 2 turns (checks Confusion immunity) Arrows are used with bows to pierce your foes to death. |
quiver of yew arrows of grasping (19/19, 32-46 power, 10 apr)Requires: - Dexterity 24 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 32.5 - 45.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +2.0% Capacity: 19 On weapon hit: * 20% chance to create vines that bind the target to the ground dealing 50 nature damage and pinning them for 3 turns Arrows are used with bows to pierce your foes to death. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
169 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
crystalomancer's dwarven-steel pickaxe (dig speed 30 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +2 Mag Maximum mana: +26.00 Spell crit. chance: +6% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 68 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
elm totem of stinging [power 122] (13 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to sting an enemy dealing 122 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 13 turns. Natural totems are made by powerful wilders to store nature power. |
This item will automatically be transmogrified when you leave the level.elven-wood totem of thorny skin [power 49] (17 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to harden the skin for 7 turns increasing armour by 49 and armour hardiness by 60% Activation puts all charms on cooldown for 17 turns. Natural totems are made by powerful wilders to store nature power. |
7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).
Saving done.
Resting starts...
Rested for 151 turns (stop reason: all resources and life at maximum).
Garlon activates Aim.
Garlon activates Trained Reactions.
Garlon activates Intuitive Shots.
Ran for 2 turns (stop reason: interesting character).
Garlon wears (replacing rejuvenating reinforced leather armour of the deep (12 def, 10 armour)): Pitchravage (12 def, 7 armour).
There is a Way into a strange lush forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Today is the 52nd Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.
There is a Way into a strange lush forest here (press '' or right click to use).
Saving done.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).















































































































































