Hurr Durr the level 18 Higher Necromancer by braindead

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp18 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 46)
Dexterity54 (base 46)
Constitution57 (base 46)
Magic54 (base 46)
Willpower52 (base 46)
Cunning55 (base 46)

Resources

Mana211/211
Equilibrium20
Life553/553
Souls17/20
Paradox150
Healing Factor1.34
Regeneration5.963

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision12

Offense: Mainhand

Damage67
Accuracy57
Crit Chance18%
APR3
Speed1.00

Offense: Spell

Spellpower45.333333333333
Crit Chance25%
Speed1

Offense: Mind

Mindpower39.2
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+25%

Defense: Base

Armour (hardiness)3 (30%)
Defense23.7
Ranged Defense25.2
Fatigue0
Physical Save39.1375
Spell Save44.248014194102
Mental Save36.1625

Defense: Resistances

Darkness+ 30%( 70%)
Blight+ 17%( 70%)
Physical+ 23%( 70%)
Arcane+ 30%( 70%)
All+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance45%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Spell / Animus1.50
5/5
5/5
5/5
5/5
Spell / Nightfall1.50
5/5
5/5
5/5
5/5
Spell / Ice1.40
5/5
5/5
0/5
0/5
Spell / Grave1.50
5/5
5/5
5/5
5/5
Spell / Shades1.50
5/5
5/5
1/5
0/5
Spell / Necrotic minions1.50
5/5
5/5
5/5
5/5
Spell / Advanced necrotic minions1.50
5/5
5/5
0/5
0/5
Spell / Necrosis1.50
5/5
5/5
5/5
0/5

Generic Talents

Cunning / Survival1.10
5/5
5/5
5/5
0/5
Chronomancy / Chronomancy1.00
5/5
5/5
5/5
5/5
Celestial / Chants1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.20
4/5
5/5
5/5
5/5
5/5
Celestial / Light1.00
0/5
0/5
0/5
0/5
Spell / Divination1.40
5/5
5/5
5/5
5/5
Spell / Staff combat1.20
5/5
5/5
5/5
5/5
Race / Higher1.20
5/5
5/5
3/5
0/5
Spell / Conveyance1.40
5/5
5/5
0/5
0/5
Wild-gift / Harmony1.20
5/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Hurr Durr the Higher Necromancer level 14
14th Dusk 122nd year of Ascendancy at 16:19
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Hurr Durr the Higher Necromancer level 8
3rd Mirth 122nd year of Ascendancy at 11:53
see stats
Exterminator Killed 1000 creatures.
By Hurr Durr the Higher Necromancer level 16
31st Dusk 122nd year of Ascendancy at 01:33
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hurr Durr the Higher Necromancer level 16
30th Dusk 122nd year of Ascendancy at 22:55
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hurr Durr the Higher Necromancer level 13
5th Flare 122nd year of Ascendancy at 06:17
see stats
Level 10 Got a character to level 10.
By Hurr Durr the Higher Necromancer level 10
8th Mirth 122nd year of Ascendancy at 11:39
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Hurr Durr the Higher Necromancer level 17
46th Dusk 122nd year of Ascendancy at 06:54
see stats
Size matters Did over 600 damage in one attack.
By Hurr Durr the Higher Necromancer level 13
10th Flare 122nd year of Ascendancy at 20:31
see stats
The Arena Unlocked Arena mode.
By Hurr Durr the Higher Necromancer level 8
3rd Mirth 122nd year of Ascendancy at 09:25
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Hurr Durr the Higher Necromancer level 15
30th Dusk 122nd year of Ascendancy at 17:27
see stats
The secret city Discovered the truth about mages.
By Hurr Durr the Higher Necromancer level 15
30th Dusk 122nd year of Ascendancy at 01:20
see stats
Thralless Freed at least 30 enthralled slaves in the slavers compound.
By Hurr Durr the Higher Necromancer level 17
44th Dusk 122nd year of Ascendancy at 01:27
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Hurr Durr the Higher Necromancer level 8
3rd Mirth 122nd year of Ascendancy at 11:53
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hurr Durr the Higher Necromancer level 8
3rd Mirth 122nd year of Ascendancy at 11:53
see stats

Log

The shield around runed bone giant crumbles.
Talent Fear the Night is ready to use.
Hurr Durr picks up (t.):
short ash starstaff of blasting (15-18 power, 3 apr, temporal damage).
Hurr Durr picks up (A.):
shimmering woollen robe of darkness (+16%) (0 def, 0 armour).
Hurr Durr picks up (P.):
opal.

Hurr Durr stops surging mana.


Resting starts...

Talent Rune: Manasurge is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 1.23 gold from the transmogrification of
clarifying linen wizard hat of blight (+11%) (1 def, 0 armour).
You gain 10.03 gold from the transmogrification of
stormlord's silk robe of chaos (3 def, 0 armour).
You gain 1.50 gold from the transmogrification of
shimmering woollen robe of darkness (+16%) (0 def, 0 armour).
You gain 1.00 gold from the transmogrification of
mindwoven woollen robe of darkness (+15%) (0 def, 0 armour).
You gain 3.64 gold from the transmogrification of
yew starstaff of protection (20-24 power, 4 apr, light damage).
You gain 4.49 gold from the transmogrification of
short ash starstaff of blasting (15-18 power, 3 apr, temporal damage).
You gain 4.47 gold from the transmogrification of
cruel ash vilestaff of warding (15-18 power, 3 apr, fire damage).
You gain 3.36 gold from the transmogrification of
ash starstaff of blasting (15-18 power, 3 apr, physical damage).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 2 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).


There is a Passageway into the Daikara here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).