Ember the level 7 Thalore Archmage by milo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsZOmnibus Addon Pack 1.0.4
Items Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArchmage
Level / Exp7 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity17 (base 10)
Constitution19 (base 16)
Magic26 (base 25)
Willpower17 (base 15)
Cunning11 (base 11)

Resources

Life177/177
Mana207/207
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy11
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower18.3
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Cold+6%
Blight+4%
Arcane+9%
Fire+6%
Nature+11%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense4.45
Ranged Defense4.45
Fatigue7
Physical Save17.9
Spell Save20.525
Mental Save15.8

Defense: Resistances

Nature+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
done
active
done
active

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ember the Thalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:33
see stats

Log

There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Ember wears(replacing):
Emivea (1 def, 2 armour).

You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.05 gold from the transmogrification of
elm wand of detection [power 6] (14 cooldown).
You gain 0.49 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 1.16 gold from the transmogrification of
potent elm starstaff (13-15.6 power, 2 apr, light damage).
You gain 2.90 gold from the transmogrification of
flaming iron longsword of vileness (7-9.8 power, 2 apr).
You gain 1.01 gold from the transmogrification of
iron greatsword of crippling (11.5-18.4 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 13%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 21%; cure magical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispells darkness).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (wolf)).