Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | ZOmnibus Addon Pack 1.0.4 Rare item Egos update 1.0.4 Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 7 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 26 (base 26) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 186/194 |
| Mana | 86/124 |
| Stamina | 116/118 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 32 |
| Crit Chance | 11% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 14.28 (56%) |
| Defense | 3.7 |
| Ranged Defense | 3.7 |
| Fatigue | 20 |
| Physical Save | 14.655623510278 |
| Spell Save | 8.7146650155253 |
| Mental Save | 7.9260517353416 |
Defense: Resistances
| Lightning | + 5%(100%) |
| Fire | + 16%(100%) |
| Temporal | + 2%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is walking on blighted soil, reducing diseases resistance by 60% and giving all attacks a 40% chance to infect the target with a random disease (can only happen once per turn). Blighted Soil |
Quests
Equipment
| Main armor | iron plate armour of fire resistance (3 def, 7 armour) iron plate armour of fire resistance (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Changes resistances: +16% fire A suit of armour made of metal plates. |
| In main hand | steel greatsword of crippling (22.5-36 power, 2 apr) steel greatsword of crippling (22.5-36 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 22.5 - 36.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +8.0% Massive two-handed swords. |
Inventory
steel waraxe 'Layolelle' (8.5-11.9 power, 3 apr) steel waraxe 'Layolelle' (8.5-11.9 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 8.5 - 11.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +6.0% Pinning immunity: +10% One-handed war axes. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 A chunk of jagged coral, dredged from the ocean. |
Achievements
Log
Sick giant venus flytrap hits Skyfire for 0 blight damage.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Sick giant venus flytrap hits Skyfire for 0 blight damage.
Golem (servant of Skyfire) casts Eye Beam.
Skyfire is afflicted by a rotting disease!
Sick giant venus flytrap hits Skyfire for 0 blight damage.
Sick giant venus flytrap hits Skyfire for 0 blight, 0 blight damage (total 0.00).
Skyfire is free from the decrepitude disease.
The shield around Skyfire crumbles.
Sick giant venus flytrap hits Skyfire for 0 blight damage.
Sick giant venus flytrap hits golem (servant of Skyfire) for 9 nature damage.
Sick giant venus flytrap hits Skyfire for 7 blight damage.
Golem (servant of Skyfire) casts Eye Beam.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Sick giant venus flytrap hits Skyfire for 7 blight damage.
Sick giant venus flytrap hits Skyfire for 7 blight damage.
Character control switched to golem (servant of Skyfire).
Sick giant venus flytrap hits Skyfire for 7 blight damage.
Sick giant venus flytrap killed Skyfire!
