Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Rare item Egos update 1.0.4 Trolls 1.0.4 Training fix for staff combat and mindstar mastery 1.0.4 Stone Wardens DLC Class 1.0.3 Dwarven Adventurer 1.0.4 ZOmnibus Addon Pack 1.0.4 Items Vault 1.0.3 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 2 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 22 (base 20) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 116/116 |
| Mana | 104/104 |
| Stamina | 103/103 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 32 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 13.28 (56%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 14 |
| Physical Save | 12.118908688186 |
| Spell Save | 7.8509907575832 |
| Mental Save | 7.1416649496792 |
Defense: Resistances
| Mind | + 1%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | steel mail armour (2 def, 6 armour) steel mail armour (2 def, 6 armour)Requires: - Strength 20 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 Fatigue: +14% A suit of armour made of mail. |
| In main hand | steel battleaxe (17.5-26.25 power, 2 apr) steel battleaxe (17.5-26.25 power, 2 apr)Requires: - Strength 16 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 17.5 - 26.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Achievements
Log
Thief hits Skyfire for 0 nature damage.
Thief hits Skyfire for 0 nature damage.
Skyfire casts Throw Bomb.
Thief hits Skyfire for 0 physical, 0 acid, 0 physical, 0 acid damage (total 0.00).
Skyfire hits thief for 49 fire damage.
The shield around Skyfire crumbles.
Thief hits Skyfire for 0 nature damage.
Skyfire casts Channel Staff.
Thief misses Skyfire.
Thief hits Skyfire for 4 physical, 5 acid damage (total 8.50).
Skyfire hits thief for 8 fire damage.
Thief hits Skyfire for 20 nature damage.
Skyfire casts Channel Staff.
Thief hits Skyfire for 7 physical, 4 acid, 4 physical, 5 acid damage (total 19.50).
Skyfire hits thief for 8 fire damage.
Skyfire killed thief!
Thief hits Skyfire for 29 nature damage.
Dairugahek, the lone alchemist says: 'Help! Large white snake to the north!'
Talent Throw Bomb is ready to use.
Thief hits Skyfire for 29 nature damage.
Character control switched to Two-Spear (servant of Skyfire).
Thief hits Skyfire for 29 nature damage.
Thief killed Skyfire!
