Lost the level 24 Halfling Archmage by batsbats

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp24 / 78%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution29 (base 27)
Magic62 (base 43)
Willpower49 (base 43)
Cunning17 (base 11)

Resources

Life428/428
Mana435/456
Equilibrium0
Positive0/119
Healing Factor1.4
Regeneration0.56

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage32
Accuracy9
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower55.333333333333
Crit Chance13%
Speed1

Offense: Mind

Mindpower30.55
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+12%
Physical+2%
Cold+30%
All0%
Lightning+30%
Light-3%
Temporal+17%
Darkness-3%
Fire+30%
Arcane+34%

Offense: Damage Penetration

Temporal+20%

Defense: Base

Armour (hardiness)7 (30%)
Defense19.05
Ranged Defense19.05
Fatigue0
Physical Save25.6125
Spell Save37.8625
Mental Save28.4875

Defense: Resistances

Temporal+ 20%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 20%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
2/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
3/5
1/5
1/5
2/5
Spell / Fire1.30
5/5
5/5
2/5
2/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
2/5
3/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
2/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
failed
done
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Lost the Halfling Archmage level 17
54th Dusk 122nd year of Ascendancy at 15:19
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Lost the Halfling Archmage level 22
5th Allure 123rd year of Ascendancy at 15:45
see stats
Exterminator Killed 1000 creatures.
By Lost the Halfling Archmage level 18
78th Haze 122nd year of Ascendancy at 01:23
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Lost the Halfling Archmage level 21
5th Allure 123rd year of Ascendancy at 12:04
see stats
Level 10 Got a character to level 10.
By Lost the Halfling Archmage level 10
3rd Summertide 122nd year of Ascendancy at 13:55
see stats
Level 20 Got a character to level 20.
By Lost the Halfling Archmage level 20
1st Decay 122nd year of Ascendancy at 15:44
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Lost the Halfling Archmage level 17
34th Haze 122nd year of Ascendancy at 23:14
see stats
The Arena Unlocked Arena mode.
By Lost the Halfling Archmage level 9
2nd Summertide 122nd year of Ascendancy at 00:25
see stats
Thralless Freed at least 30 enthralled slaves in the slavers compound.
By Lost the Halfling Archmage level 17
51st Haze 122nd year of Ascendancy at 08:24
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Lost the Halfling Archmage level 17
77th Dusk 122nd year of Ascendancy at 05:19
see stats

Log

Lost killed worm that walks!
Lost the level 24 halfling archmage was plagued to death by a worm that walks on level 6 of Dreadfell.
You have no more lives left.
Lost has finished recovering.

Lost deactivates Pure Aether.

Lost deactivates Shielding.

Lost deactivates Arcane Shield.

Lost deactivates Chant of Fortitude.

Lost is free from the worm rot.

Lost is no longer evading attacks.

Lost deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Flame is still on cooldown for 1 turns.

Flame is still on cooldown for 1 turns.

Lost casts Lightning.

Lost hits The Eidolon for 0 lightning damage.
Talent Flame is ready to use.

Manathrust is still on cooldown for 1 turns.

Lost casts Flame.

Lost's spell attains critical power!
The Eidolon is on fire!

Lost hits The Eidolon for 0 fire damage.
Talent Manathrust is ready to use.

Lost hits The Eidolon for 0 fire damage.