Gorhea the level 1 Cornac Possessor by ltlukoziuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning12 (base 12)

Resources

Life90/90
Psi112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy16
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy20
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.50
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
2/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Gorhea switches his weapons to: mossy mindstar.

Gorhea switches his weapons to:
mossy mindstar
mossy mindstar.

Gorhea switches his weapons to:
mossy mindstar.

Gorhea switches his weapons to:
mossy mindstar
mossy mindstar.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Psionic Disruption is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


You require a mainhand weapon and an offhand mindstar to use this talent.

Gorhea wears (replacing
mossy mindstar (2-2.2 power, 12 apr, mind damage)): iron mace (12-16.8 power, 2 apr).

You require two mindstars to use this talent.

You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Gorhea switches his weapons to: unarmed.


Gorhea wears:
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).

Gorhea wears:
mossy mindstar (2-2.2 power, 12 apr, mind damage).

Gorhea switches his weapons to:
iron mace
mossy mindstar.

There is an exit to the worldmap here (press '' or right click to use).