Luke the level 6 Dwarf Cursed by ltlukoziuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCursed
Level / Exp6 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 27)
Dexterity8 (base 10)
Constitution15 (base 10)
Magic8 (base 10)
Willpower28 (base 20)
Cunning15 (base 10)

Resources

Life214/214
Hate44/100
Healing Factor0.71866483420086
Regeneration0.17966620855022

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage75
Accuracy15
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)32.92 (81.030927835052%)
Defense15.3
Ranged Defense18.3
Fatigue22
Physical Save24.6
Spell Save12.6
Mental Save15.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
5/5
3/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
4/5
0/5

Effects

talent

Quests

active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Luke the Dwarf Cursed level 4
19th Voratun 122nd year of Ascendancy at 11:57
see stats

Log

Luke picks up (f.): crackling iron shield (4 def, 2 armour, 21 block).
Luke picks up (b.):
slime-covered iron longsword of erosion (11.5-16.1 power, 2 apr).
Luke's skin returns to normal.


Talent Frenzy is ready to use.

Talent Infusion: Healing is ready to use.

Talent Rune: Shielding is ready to use.

Resting starts...

Talent Resilience of the Dwarves is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 3.98 gold from the transmogrification of
crackling iron shield (4 def, 2 armour, 21 block).
You gain 1.69 gold from the transmogrification of
spiked rough leather armour of natural resilience (1 def, 2 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 9.42 gold from the transmogrification of
magewarrior's short elm magestaff of channeling (10-12 power, 2 apr, fire element).
You gain 2.34 gold from the transmogrification of
slime-covered iron longsword of erosion (11.5-16.1 power, 2 apr).
You gain 2.74 gold from the transmogrification of
inquisitor's iron battleaxe (14-21 power, 1 apr).
You feel very confident walking into this place.

There is a Passageway into the Daikara here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Luke deactivates Gloom.