Elisael the level 23 Cornac Necromancer by rolf_enver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassNecromancer
Level / Exp23 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution40 (base 33)
Magic73 (base 53)
Willpower38 (base 24)
Cunning15 (base 11)

Resources

Life509/509
Mana395/395
Souls10/10
Healing Factor1.4
Regeneration3.43

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite10

Offense: Mainhand

Damage36
Accuracy6
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower48.666666666667
Crit Chance8%
Speed1

Offense: Mind

Mindpower31.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+23%
Lightning+16%
Light+15%
Temporal+8%
Blight+4%
Fire+10%
Cold+36%
All0%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense2.7
Ranged Defense2.7
Fatigue0
Physical Save31.271696163286
Spell Save41.064464108857
Mental Save24.275

Defense: Resistances

Lightning+ 13%( 70%)
Darkness+ 32%( 70%)
Temporal+ 14%( 70%)
Blight+ 31%( 70%)
All+ 6%( 70%)
Cold+ 30%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Nightfall1.30
4/5
1/5
1/5
1/5
Spell / Shades1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
5/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
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done
done
done
active
done
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active
done
active
active
done
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Elisael the Cornac Necromancer level 15
45th Dusk 122nd year of Ascendancy at 09:11
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Elisael the Cornac Necromancer level 14
24th Dusk 122nd year of Ascendancy at 15:57
see stats
Exterminator Killed 1000 creatures.
By Elisael the Cornac Necromancer level 19
10th Haze 122nd year of Ascendancy at 00:13
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Elisael the Cornac Necromancer level 22
46th Haze 122nd year of Ascendancy at 04:18
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Elisael the Cornac Necromancer level 21
31st Haze 122nd year of Ascendancy at 09:40
see stats
Level 10 Got a character to level 10.
By Elisael the Cornac Necromancer level 10
1st Flare 122nd year of Ascendancy at 06:48
see stats
Level 20 Got a character to level 20.
By Elisael the Cornac Necromancer level 20
28th Haze 122nd year of Ascendancy at 01:32
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Elisael the Cornac Necromancer level 14
40th Dusk 122nd year of Ascendancy at 18:20
see stats
The secret city Discovered the truth about mages.
By Elisael the Cornac Necromancer level 11
1st Dusk 122nd year of Ascendancy at 16:02
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Elisael the Cornac Necromancer level 19
10th Haze 122nd year of Ascendancy at 10:07
see stats

Log

Talent Invoke Darkness is ready to use.
Talent Fear the Night is ready to use.
Talent Rigor Mortis is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.60 gold pieces.

Armoured skeleton warrior decays into a pile of ash!
Armoured skeleton warrior decays into a pile of ash!
Skeleton archer decays into a pile of ash!
There is a next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).