Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.3 |
Addons | Items Vault 1.0.3 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 8 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 28 (base 28) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 210/210 |
Mana | 128/128 |
Stamina | 121/121 |
Healing Factor | 1.1 |
Regeneration | 0.275 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 40 |
Accuracy | 40 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 13.1 (62.5%) |
Defense | 21.35 |
Ranged Defense | 21.35 |
Fatigue | 12 |
Physical Save | 15.502140000838 |
Spell Save | 8.8503585958805 |
Mental Save | 8.1058459082259 |
Defense: Resistances
Nature | + 11%(100%) |
Acid | + 6%(100%) |
Light | + 6%(100%) |
Temporal | + 8%(100%) |
Blight | + 6%(100%) |
Physical | + 4%(100%) |
Fire | + 6%(100%) |
All | + 3%(100%) |
Defense: Immunities
Disarm Resistance | 15% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | Glorymira (2 def, 4 armour) Glorymira (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Changes resistances: +1% physical / +3% fire / +3% acid Disarm immunity: +15% A suit of armour made of mail. |
In main hand | Camyran (35-56 power, 2 apr) Camyran (35-56 power, 2 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 35.0 - 56.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +28 Defense: +20 Changes resistances: +6% nature / +3% blight / +3% light Massive two-handed swords. |
Inventory
steel greatmaul of phasing (25.5-38.25 power, 8 apr) steel greatmaul of phasing (25.5-38.25 power, 8 apr)Requires: - Strength 16 Powered by arcane forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.5 - 38.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +8 Physical crit. chance: +1.0% Attack speed: 100% Damage Shield penetration (this weapon only): +18% Massive two-handed maul. |
quick elm totem of thorny skin [power 12] (15 cooldown) quick elm totem of thorny skin [power 12] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to hardens the skin for 6 turns increasing armour by 12 and armour hardiness by 30%, placing all other charms into a 15 cooldown. Natural totems are made by powerful wilders to store nature power. |
Achievements
Log
Rested for 0 turns (stop reason: all resources and life at maximum).
Shining mold uses Slime Roots.
Ran for 2 turns (stop reason: hostile spotted to the southwest (shining mold)).
Psunder casts Throw Bomb.
Psunder hits shining mold for 80 acid damage.
Psunder killed shining mold!
Resting starts...
Talent Throw Bomb is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
Psunder casts Extract Gems.
Saving done.
Saving done.
Saving game...
Psunder deactivates Acid Infusion.
Psunder activates Acid Infusion.
Saving done.
Saving done.
Saving game...
Character control switched to golem (servant of Psunder).