High Beams the level 17 Shalore Archmage by darkriddler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp17 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity15 (base 10)
Constitution16 (base 10)
Magic56 (base 44)
Willpower33 (base 30)
Cunning23 (base 19)

Resources

Life334/334
Mana391/391
Healing Factor1.0545771506546
Regeneration0.26364428766364

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision4
See Stealth10
See Invisible13

Offense: Mainhand

Damage27
Accuracy9
Crit Chance17%
APR4
Speed1.00

Offense: Spell

Spellpower43
Crit Chance28%
Speed1

Offense: Mind

Mindpower26
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+6%
Physical+20%
Arcane+3%
Fire+6%
Cold+11%

Offense: Damage Penetration

Blight+20%

Defense: Base

Armour (hardiness)9 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save31
Spell Save39
Mental Save19

Defense: Resistances

Acid+ 18%( 70%)
Temporal+ 9%( 70%)
Darkness+ 9%( 70%)
Fire+ 23%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance12%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
3/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
4/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
3/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By High Beams the Shalore Archmage level 17
46th Dusk 122nd year of Ascendancy at 16:32
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By High Beams the Shalore Archmage level 10
6th Mirth 122nd year of Ascendancy at 02:15
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By High Beams the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:22
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By High Beams the Shalore Archmage level 11
10th Mirth 122nd year of Ascendancy at 06:04
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By High Beams the Shalore Archmage level 17
34th Dusk 122nd year of Ascendancy at 00:53
see stats

Log

High Beams is no longer being stalked by Ben Cruthdar, the Cursed.
High Beams hits Ben Cruthdar, the Cursed for 313 physical damage.
High Beams killed Ben Cruthdar, the Cursed!
Talent Mudslide is ready to use.
Talent Manathrust is ready to use.

Quest 'The beast within' is done! (Press 'j' to see the quest log)
Personal New Achievement: Curse Lifter (Nightmare (Adventure) difficulty)!
Quest 'The beast within' completed! (Press 'j' to see the quest log)
You are unable to move!

You are unable to move!

Resting starts...

Talent Ice Shards is ready to use.
Talent Pulverizing Auger is ready to use.
High Beams slows down.

High Beams is no longer dominated.
Talent Dig is ready to use.
High Beams is no longer surging arcane power.

The fabric of time around High Beams stabilizes to normal.

The powerful time-altering energies generate a restoration field on High Beams.

High Beams no longer has a cursed wound.

The fabric of time around High Beams returns to normal.

Talent Temporal Shield is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


High Beams picks up (s.):
aquamarine.
High Beams picks up (g.):
arcing iron dagger (9-11 power, 5 apr).
High Beams picks up (r.):
cleansing steel plate armour of fire resistance (0 def, 9 armour).
High Beams picks up (g.):
arcing steel battleaxe (21-32 power, 2 apr).