GARR the level 12 Whitehoof Gunslinger by cHOPPER.GoLD

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp12 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 11)
Dexterity32 (base 33)
Constitution17 (base 11)
Magic19 (base 10)
Willpower12 (base 10)
Cunning31 (base 30)

Resources

Life322/322
Steam100/100
Healing Factor1.3561497326203
Regeneration0.33903743315508

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy32
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage25
Accuracy32
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+4%
Physical+9%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)7 (30%)
Defense9
Ranged Defense9
Fatigue12
Physical Save14
Spell Save10
Mental Save20

Defense: Resistances

Nature+ 20%( 70%)
Fire+ 6%( 70%)
Blight+ 20%( 70%)
Physical+ 7%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
1/5
1/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
4/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By GARR the Whitehoof Gunslinger level 1
10th Retaking 124th year of Ascendancy at 17:16
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By GARR the Whitehoof Gunslinger level 11
26th Retaking 124th year of Ascendancy at 16:32
see stats
Level 10 (Roguelike) Got a character to level 10.
By GARR the Whitehoof Gunslinger level 10
21st Retaking 124th year of Ascendancy at 16:04
see stats

Log

Talent Strafe is ready to use.
GARR picks up (d.):
Sunstone.
Lore found:
a torn page from John's journal
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: learnt lore).

Lore found:
Sunstone
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Talent Overheat Bullets is ready to use.
Talent Double Shots is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


GARR deactivates Evasive Shots.

GARR activates Evasive Shots.

GARR tessellates his cloak!

GARR tessellates his cloak!

Resting starts...

Talent Embedded Restoration Systems is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


GARR activates Embedded Restoration Systems.

GARR activates his cloak's restoration systems!


GARR tessellates his cloak!

GARR deactivates Evasive Shots.

GARR deactivates Embedded Restoration Systems.

GARR deactivates his cloak's restoration systems.

Orc retaliator deactivates Furnace.

Orc retaliator deactivates Grinding Shield.