Baner the level 1 Higher Necromancer by dustbiter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana68/80
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Baner killed Forest troll!

You pickup 0.70 gold pieces.

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


Baner picks up (f.):
ametrine.
Baner picks up (f.):
elm totem of cure ailments [power 1] (10 cooldown).
Baner picks up (g.):
ametrine.
Baner picks up (b.):
iron battleaxe (13.5-20.25 power, 1 apr).
Ran for 2 turns (stop reason: hostile spotted to the north (giant brown mouse)).


Baner casts Invoke Darkness.

Baner's Invoke Darkness hits Giant brown mouse for
82 darkness damage.
Baner's Invoke Darkness killed Giant brown mouse!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northwest (large white snake)).


Baner casts Invoke Darkness.

Baner's Invoke Darkness hits Large white snake for
82 darkness damage.
Baner's Invoke Darkness killed Large white snake!

Baner deactivates Necrotic Aura.

Baner deactivates Blurred Mortality.