Overcompensator the level 28 Yeek Annihilator by Roshnak

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassAnnihilator
Level / Exp28 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength39 (base 32)
Dexterity58 (base 42)
Constitution29 (base 22)
Magic10 (base 10)
Willpower26 (base 10)
Cunning85 (base 40)

Resources

Life499/499
Steam100/100
Healing Factor1.143216080402
Regeneration11.71796482412

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+118.41281712929%

Vision

Sight10
Lite6
Infravision2
See Stealth27
See Invisible33
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage43
Accuracy54
Crit Chance30%
APR15
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance24%
Speed1

Offense: Mind

Mindpower40
Crit Chance24%
Speed1

Offense: Damage Bonus

Light+7%
Physical+3%
Fire+10%
All0%

Offense: Damage Penetration

Lightning+40%
Light+5%
Nature+15%

Defense: Base

Armour (hardiness)52.483785018144 (86.422018348624%)
Defense36
Ranged Defense41
Fatigue27
Physical Save43
Spell Save29
Mental Save42

Defense: Resistances

Acid-10%( 70%)
Physical+ 18%( 70%)
Mind+ 13%( 70%)
All+ 4%( 70%)
Darkness+ 7%( 70%)
Light-11%( 70%)
Temporal+ 33%( 70%)
Lightning+ 24%( 70%)
Fire+ 23%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance23%
Bleed Resistance50%
Confusion Resistance58%
Disarm Resistance100%
Stun Resistance52%
Poison Resistance50%
Knockback Resistance30%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.60
3/5
3/5
1/5
0/5
Steamtech / Magnetism1.60
2/5
1/5
1/5
0/5
Steamtech / Demolition1.60
2/5
4/5
2/5
2/5
Steamtech / Artillery1.60
2/5
2/5
0/5
0/5
Steamtech / Heavy weapons1.60
1/5
2/5
1/5
0/5
Steamtech / Turrets1.60
4/5
1/5
2/5
2/5

Generic Talents

Technique / Combat training1.60
1/5
3/5
0/5
1/5
0/5
0/5
Steamtech / Physics1.50
2/5
2/5
1/5
0/5
Steamtech / Chemistry1.50
2/5
1/5
2/5
4/5
Race / Yeek1.30
1/5
1/5
5/5
0/5
Steamtech / Engineering1.50
1/5
1/5
1/5
2/5

Prodigies

1/1

Effects

beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By Overcompensator the Yeek Annihilator level 5
76th Pyre 122nd year of Ascendancy at 13:22
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Overcompensator the Yeek Annihilator level 22
34th Dusk 122nd year of Ascendancy at 19:45
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Overcompensator the Yeek Annihilator level 21
28th Dusk 122nd year of Ascendancy at 02:13
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Overcompensator the Yeek Annihilator level 22
29th Dusk 122nd year of Ascendancy at 07:21
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Overcompensator the Yeek Annihilator level 10
1st Summertide 122nd year of Ascendancy at 08:55
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Overcompensator the Yeek Annihilator level 20
22nd Dusk 122nd year of Ascendancy at 08:44
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Overcompensator the Yeek Annihilator level 23
49th Dusk 122nd year of Ascendancy at 15:04
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Overcompensator the Yeek Annihilator level 11
2nd Summertide 122nd year of Ascendancy at 14:00
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Overcompensator the Yeek Annihilator level 21
28th Dusk 122nd year of Ascendancy at 01:51
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Overcompensator the Yeek Annihilator level 19
20th Dusk 122nd year of Ascendancy at 11:14
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Overcompensator the Yeek Annihilator level 26
61st Dusk 122nd year of Ascendancy at 16:48
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Overcompensator the Yeek Annihilator level 18
16th Dusk 122nd year of Ascendancy at 23:51
see stats

Log

Overcompensator's Rocket Pod hits Elven blood mage for 17 temporal, 30 fire, 51 fire, 4 blight, 4 mind, 53 acid (159 total damage).
Overcompensator's Shoot performs a ranged critical strike against Elven blood mage!
Overcompensator's Shoot hits Elven blood mage for
45 temporal, 73 physical (118 total damage).
Overcompensator's Shoot killed Elven blood mage!

Ran for 2 turns (stop reason: taken damage).

Rotting Disease from Elven blood mage hits
Overcompensator for (20 resist armour), (0 exoskeleton), 48 blight (48 total damage).
Overcompensator the level 28 yeek annihilator was debilitated by noxious blight before falling to death by an elven blood mage on level 2 of Dark crypt.
You have 2 life(s) left.
Overcompensator deactivates
Chemical Grenade.
Overcompensator deactivates
Exoskeleton.
Overcompensator is free from the rotting disease.

Overcompensator deactivates
Rocket Pod.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Rotting Disease from Elven blood mage killed Overcompensator!
Saving done.

Resting starts...

Talent Grenade Launcher is ready to use.
Talent Reactive Armor is ready to use.
Talent Quickened is ready to use.
Talent Reactive Armor is ready to use.
Talent Hunker Down is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Reactive Armor is ready to use.
Talent Chemical Grenade is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!