Amron the level 12 Shalore Berserker by jurac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassBerserker
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 37)
Dexterity20 (base 13)
Constitution28 (base 25)
Magic12 (base 10)
Willpower21 (base 10)
Cunning11 (base 10)

Resources

Life391/391
Stamina172/172
Healing Factor1.72
Regeneration12.47

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage69
Accuracy33
Crit Chance8%
APR7
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower19.1
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+16%
Blight+4%

Defense: Base

Armour (hardiness)12.73 (48.103448275862%)
Defense6.5
Ranged Defense6.5
Fatigue18
Physical Save24.575
Spell Save17.55
Mental Save15.2

Defense: Resistances

Mind+ 13%( 70%)
Acid+ 13%( 70%)
Darkness+ 13%( 70%)
Nature+ 22%( 70%)
Blight+ 32%( 70%)
Fire+ 50%( 70%)
Cold+ 28%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Two-handed maiming1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Bloodthirst1.30
1/5
0/5
0/5
0/5
Technique / Two-handed weapons1.30
1/5
2/5
1/5
1/5
Technique / Combat veteran1.30
2/5
2/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
2/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5

Effects

detrimental effect

Quests

done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Amron the Shalore Berserker level 10
1st Flare 122nd year of Ascendancy at 04:41
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
Ran for 40 turns (stop reason: interesting terrain).


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Amron wears:
survivor's brass lantern of the zealot.

You gain 2.30 gold from the transmogrification of
spiked steel mail armour of resilience (2 def, 6 armour).
You gain 1.08 gold from the transmogrification of
grounding linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (6.5-9.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (6.5-9.1 power, 2 apr).
You gain 1.40 gold from the transmogrification of
flaming steel waraxe of massacre (19-26.6 power, 3 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire damage).
You gain 0.25 gold from the transmogrification of
iron longsword (7-9.8 power, 2 apr).
You gain 1.49 gold from the transmogrification of
iron greatmaul of erosion (15-22.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (14.5-21.75 power, 1 apr).
You gain 1.97 gold from the transmogrification of
hateful iron greatmaul of massacre (18-27 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (10.5-15.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (5-6.5 power, 5 apr).
You gain 1.40 gold from the transmogrification of
balanced iron dagger (6-7.8 power, 5 apr).
You gain 1.45 gold from the transmogrification of
balanced iron dagger (5-6.5 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure magical).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.