Sommonar the level 5 Yeek Summoner by bolloney

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp5 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower30 (base 24)
Cunning23 (base 16)

Resources

Life103/103
Equilibrium0
Healing Factor0.94571268249155
Regeneration2.127853535606

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth28.074207531484
See Invisible28.074207531484

Offense: Mainhand

Damage19
Accuracy35
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage18
Accuracy35
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense16
Ranged Defense16
Fatigue2
Physical Save5
Spell Save14
Mental Save24

Defense: Resistances

Lightning+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done

Equipment

Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.

Talent Psiblades is ready to use.
There is a Zigur (Town) here (press '' or right click to use).
Talent Infusion: Regeneration is ready to use.
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Talent Hydra is ready to use.
Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


You don't see how to get there...


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is an exit to the worldmap here (press '' or right click to use).

There is a Zigur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.