Algar the level 14 Dwarf Marauder by fxf

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassMarauder
Level / Exp14 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 27)
Dexterity41 (base 35)
Constitution26 (base 21)
Magic16 (base 10)
Willpower13 (base 10)
Cunning19 (base 11)

Resources

Life406/406
Stamina138/138
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage59
Accuracy44
Crit Chance14%
APR23
Speed1.00

Offense: Offhand

Damage58
Accuracy44
Crit Chance10%
APR23
Speed1.00

Offense: Spell

Spellpower16
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.7
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+8%
Temporal+10%
Blight+22%
Fire+11%
All0%

Defense: Base

Armour (hardiness)14 (53.4%)
Defense43.288
Ranged Defense43.288
Fatigue9
Physical Save24.2
Spell Save10.15
Mental Save11.2

Defense: Resistances

Lightning+ 7%( 70%)
Mind+ 12%( 70%)
Temporal+ 18%( 70%)
Blight+ 24%( 70%)
Darkness+ 18%( 70%)
Fire+ 34%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance10%
Poison Resistance30%
Confusion Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
5/5
0/5
0/5
Technique / Battle tactics1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
5/5
4/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
2/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
3/5
0/5
0/5
Technique / Field control1.30
0/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
3/5
0/5
5/5

Effects

talent
detrimental effect

Quests

done
failed
done
done
done
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Algar the Dwarf Marauder level 10
16th Profit 122nd year of Ascendancy at 16:38
see stats
Poisonous Sided with the assassin lord.
By Algar the Dwarf Marauder level 10
16th Wealth 122nd year of Ascendancy at 19:18
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Algar the Dwarf Marauder level 4
20th Voratun 122nd year of Ascendancy at 01:35
see stats
The Arena Unlocked Arena mode.
By Algar the Dwarf Marauder level 9
14th Profit 122nd year of Ascendancy at 21:55
see stats
The sky is falling! See a huge meteor falling down the sky.
By Algar the Dwarf Marauder level 13
32nd Dearth 122nd year of Ascendancy at 21:08
see stats

Log

Cold drake hatchling resists the knockback!
Cold drake hatchling resists the knockback!

Algar hits snow giant boulder thrower for 4 fire damage.
Algar killed snow giant boulder thrower!
Snow giant boulder thrower hits Algar for 83 physical damage.
Snow giant boulder thrower killed Algar!
Snow giant boulder thrower hits cold drake hatchling for 86 physical damage.
Snow giant boulder thrower hits cold drake hatchling for 86 physical damage.
Snow giant boulder thrower hits snow giant boulder thrower for 69 physical damage.
Snow giant boulder thrower hits cold drake hatchling for 86 physical damage.
Algar the level 14 dwarf marauder was mauled to death by a snow giant boulder thrower on level 3 of Daikara.
You have 3 life(s) left.
Algar has finished recovering.

Algar stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Resilience of the Dwarves is ready to use.
Talent Skullcracker is ready to use.
Talent Daunting Presence is ready to use.
Algar activates Daunting Presence.

Talent Flurry is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).