Wierden the level 50 Orc Psyshot by Snarvid

This character may have been played while not online.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp50 / 1712%
Sizemedium
Lifes / Deaths

Primary Stats

Strength115 (base 60)
Dexterity83 (base 29)
Constitution41 (base 10)
Magic28 (base 10)
Willpower99 (base 60)
Cunning97 (base 60)

Resources

Life1157/1157
Psi184/184
Healing Factor1.2203791469193
Regeneration0.30509478672982

Speed

Mental0%
Attack0%
Movement+8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight13
Lite15
Infravision9
See Stealth35
See Invisible25

Offense: Mainhand

Damage135
Accuracy64
Crit Chance45%
APR11
Speed1.00

Offense: Offhand

Damage73
Accuracy68
Crit Chance44%
APR31
Speed1.00

Offense: Spell

Spellpower47
Crit Chance35%
Speed1

Offense: Mind

Mindpower101
Crit Chance41%
Speed1

Offense: Damage Bonus

All+8%

Offense: Damage Penetration

All+14%

Defense: Base

Armour (hardiness)75.08934837382 (81.030927835052%)
Defense41
Ranged Defense48
Fatigue30
Physical Save58
Spell Save32
Mental Save61

Defense: Resistances

All+ 48%( 70%)

Defense: Immunities

Stun Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Implants
Implants
Infusions
Implants

Class Talents

Steamtech / Psytech gunnery1.30
5/5
1/5
1/5
0/5
Psionic / Psionic fog1.30
1/5
1/5
0/5
0/5
Steamtech / Dread1.30
5/5
1/5
1/5
2/5
Psionic / Action at a distance1.30
4/5
4/5
5/5
0/5
Psionic / Nightmare1.30
1/5
5/5
0/5
0/5
Steamtech / Mechstar1.30
3/5
2/5
1/5
0/5
Psionic / Gestalt1.30
5/5
1/5
1/5
5/5
Steamtech / Thoughts of iron1.30
5/5
1/5
3/5
3/5

Generic Talents

Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
5/5
3/5
0/5
4/5
0/5
0/5
Steamtech / Physics1.20
4/5
4/5
4/5
0/5
Steamtech / Chemistry1.20
5/5
3/5
2/5
5/5
Race / Orc1.00
1/5
1/5
4/5
2/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Wierden the Orc Psyshot level 8
19th Retaking 124th year of Ascendancy at 02:34
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Wierden the Orc Psyshot level 13
38th Retaking 124th year of Ascendancy at 19:00
see stats
Do not go gentle into that good night (Nightmare (Adventure) difficulty) Trapped John.
By Wierden the Orc Psyshot level 42
25th Remembrance 125th year of Ascendancy at 10:40
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Wierden the Orc Psyshot level 30
14th Loss 124th year of Ascendancy at 03:34
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Wierden the Orc Psyshot level 50
14th Revenge 125th year of Ascendancy at 03:13
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Wierden the Orc Psyshot level 10
29th Retaking 124th year of Ascendancy at 00:52
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Wierden the Orc Psyshot level 20
43rd Revenge 124th year of Ascendancy at 09:40
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Wierden the Orc Psyshot level 30
40th Dearth 124th year of Ascendancy at 22:48
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Wierden the Orc Psyshot level 40
11st Remembrance 125th year of Ascendancy at 22:02
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Wierden the Orc Psyshot level 50
31st Retaking 125th year of Ascendancy at 22:58
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Wierden the Orc Psyshot level 50
25th Revenge 125th year of Ascendancy at 06:39
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Wierden the Orc Psyshot level 50
45th Retaking 125th year of Ascendancy at 11:06
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Wierden the Orc Psyshot level 34
11st Destruction 124th year of Ascendancy at 00:44
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Wierden the Orc Psyshot level 46
20th Retaking 125th year of Ascendancy at 16:31
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Wierden the Orc Psyshot level 31
30th Loss 124th year of Ascendancy at 00:01
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Wierden the Orc Psyshot level 50
4th Revenge 125th year of Ascendancy at 23:55
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Wierden the Orc Psyshot level 38
49th Destruction 124th year of Ascendancy at 07:09
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Wierden the Orc Psyshot level 21
45th Revenge 124th year of Ascendancy at 05:20
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Wierden the Orc Psyshot level 46
20th Retaking 125th year of Ascendancy at 09:15
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Wierden the Orc Psyshot level 25
2nd Pain 124th year of Ascendancy at 15:25
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: saving).

There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Ran for 1 turns (stop reason: didn't move).


Saving done.

Wierden deactivates Molten Iron Blood.

A psionic shield forms around Wierden.

Wierden deactivates Gestalt.

Wierden deactivates Steam Powered Armour.

Wierden deactivates Mechanical Arms.