DOOMED TO DIE the level 10 Yeek Solipsist by icedwolf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassSolipsist
Level / Exp10 / 40%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity12 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower41 (base 32)
Cunning28 (base 21)

Resources

Life-1/99
Psi120/234
Psi_feedback110/110
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+105%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy36
Crit Chance10%
APR18
Speed1.00

Offense: Offhand

Damage6
Accuracy36
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower37
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save19.44
Spell Save21.34
Mental Save24

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance30%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
1/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
1/5
1/5
0/5
0/5
Psionic / Solipsism1.30
5/5
4/5
1/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
4/5
2/5
1/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done

Equipment

On hands
Around waist
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By DOOMED TO DIE the Yeek Solipsist level 10
5th Mirth 122nd year of Ascendancy at 04:05
see stats

Log

DOOMED TO DIE 's Hammer Toss killed Degenerated skeleton warrior!
DOOMED TO DIE 's Hammer Toss hits Skeleton warrior for
38 physical damage.

DOOMED TO DIE uses Mind Sear.

Skeleton magus resists the mind attack!

DOOMED TO DIE hits Skeleton magus for 43 mind damage.
Skeleton magus casts Manathrust.

DOOMED TO DIE converts some damage to Psi!
Skeleton warrior hits DOOMED TO DIE for 30 to psi, 30 physical (60 total damage).
Skeleton magus hits DOOMED TO DIE for 38 to psi, 38 arcane (76 total damage).

DOOMED TO DIE uses Infusion: Wild.

DOOMED TO DIE lessens the pain.

DOOMED TO DIE uses Infusion: Regeneration.

DOOMED TO DIE starts regenerating health quickly.

Talent Mind Sear is ready to use.
DOOMED TO DIE receives 2 healing (3 psi heal).
Skeleton magus casts Flame.


DOOMED TO DIE converts some damage to Psi!
Skeleton warrior hits DOOMED TO DIE for 22 to psi, 22 physical (44 total damage).
DOOMED TO DIE uses Resonance Field.

A psychic field forms around DOOMED TO DIE .

DOOMED TO DIE is on fire!

DOOMED TO DIE converts some damage to Psi!
Skeleton magus's Flame hits
DOOMED TO DIE for (29 resonance), 12 to psi, 12 fire (25 total damage).
DOOMED TO DIE converts some damage to Psi!
DOOMED TO DIE receives 3 healing (3 psi heal).
Burning from Skeleton magus hits
DOOMED TO DIE for (10 resonance), 4 to psi, 4 fire (8 total damage).
Saving game...