*** Anothril the level 5 Halfling Anorithil by iuzpete

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassAnorithil
Level / Exp5 / 63%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic25 (base 25)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life151/151
Positive41/42
Negative4/62
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance9%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save7
Spell Save21
Mental Save9

Defense: Resistances

Acid+ 18%( 70%)
Cold+ 18%( 70%)
Lightning+ 18%( 70%)
Fire+ 18%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Moonlight Ray is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

*** Anothril picks up (e.):
elm starstaff of power (100% power, 2 apr, temporal element).
*** Anothril picks up (f.):
spinel.
Skeleton mage casts Flame.

Ran for 3 turns (stop reason: hostile spotted to the east (skeleton mage)).


*** Anothril casts Moonlight Ray.

*** Anothril hits Skeleton mage for 86 darkness damage.
*** Anothril is on fire!

Skeleton mage's Flame hits
*** Anothril for 30 fire damage.

Burning from Skeleton mage hits
*** Anothril for 10 fire damage.
Skeleton mage casts Manathrust.


Burning from Skeleton mage hits
*** Anothril for 10 fire damage.
Skeleton mage hits *** Anothril for 43 arcane damage.
*** Anothril uses Infusion: Wild.

*** Anothril stops burning.

*** Anothril is cured!

*** Anothril lessens the pain.

*** Anothril casts Healing Light.

*** Anothril receives 108 healing.
Skeleton mage casts Flame.

Talent Moonlight Ray is ready to use.

*** Anothril feels pain again.

*** Anothril deactivates Chant of Resistance.