Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Sun Paladin |
| Level / Exp | 24 / 1% |
| Size | medium |
| Lifes / Deaths | Killed by Lady Zoisla the Tidebringer at level 3 on the 78th Pyre 122nd year of Ascendancy at 04:09 / 65Killed by devourer at level 12 on the 16th Dusk 122nd year of Ascendancy at 00:24 Killed by snow giant thunderer at level 13 on the 34th Dusk 122nd year of Ascendancy at 10:08 Killed by skeleton mage at level 13 on the 36th Dusk 122nd year of Ascendancy at 11:53 Killed by luminous horror at level 13 on the 36th Dusk 122nd year of Ascendancy at 19:14 Killed by Rantha the Worm at level 14 on the 37th Dusk 122nd year of Ascendancy at 18:34 Killed by storm drake at level 15 on the 50th Dusk 122nd year of Ascendancy at 19:51 Killed by Glorimina the green ooze at level 15 on the 53rd Dusk 122nd year of Ascendancy at 01:55 Killed by grave wight at level 16 on the 57th Dusk 122nd year of Ascendancy at 17:11 Killed by skeleton warrior at level 16 on the 60th Dusk 122nd year of Ascendancy at 17:14 Killed by lesser vampire at level 16 on the 60th Dusk 122nd year of Ascendancy at 21:41 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 10:00 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 11:35 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 13:04 Killed by will o' the wisp at level 17 on the 63rd Dusk 122nd year of Ascendancy at 14:15 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 15:36 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 17:46 Killed by Silebeth the skeleton warrior at level 17 on the 63rd Dusk 122nd year of Ascendancy at 19:56 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 21:30 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 22:45 Killed by The Master at level 17 on the 63rd Dusk 122nd year of Ascendancy at 23:47 Killed by The Master at level 17 on the 64th Dusk 122nd year of Ascendancy at 01:03 Killed by skeleton master archer at level 17 on the 64th Dusk 122nd year of Ascendancy at 02:02 Killed by The Master at level 17 on the 64th Dusk 122nd year of Ascendancy at 03:27 Killed by Enan the thalore at level 17 on the 4th Haze 122nd year of Ascendancy at 22:51 Killed by Xerasedhewyn the elven mage at level 17 on the 19th Haze 122nd year of Ascendancy at 11:42 Killed by Betadhebeth the Guardian at level 18 on the 39th Haze 122nd year of Ascendancy at 14:03 Killed by The Master at level 19 on the 54th Haze 122nd year of Ascendancy at 11:02 Killed by The Master at level 19 on the 54th Haze 122nd year of Ascendancy at 12:48 Killed by The Master at level 19 on the 54th Haze 122nd year of Ascendancy at 18:15 Killed by The Master at level 19 on the 54th Haze 122nd year of Ascendancy at 19:09 Killed by The Master at level 19 on the 54th Haze 122nd year of Ascendancy at 20:05 Killed by will o' the wisp at level 19 on the 54th Haze 122nd year of Ascendancy at 20:48 Killed by will o' the wisp at level 19 on the 54th Haze 122nd year of Ascendancy at 21:55 Killed by skeleton mage at level 19 on the 54th Haze 122nd year of Ascendancy at 23:38 Killed by The Master at level 19 on the 55th Haze 122nd year of Ascendancy at 00:35 Killed by The Master at level 19 on the 55th Haze 122nd year of Ascendancy at 02:37 Killed by void horror at level 19 on the 55th Haze 122nd year of Ascendancy at 16:41 Killed by Adothra the icy orc wyrmic at level 21 on the 33rd Regrowth 123rd year of Ascendancy at 18:28 Killed by skeleton master archer at level 21 on the 34th Regrowth 123rd year of Ascendancy at 19:19 Killed by skeleton master archer at level 21 on the 34th Regrowth 123rd year of Ascendancy at 20:21 Killed by skeleton master archer at level 21 on the 34th Regrowth 123rd year of Ascendancy at 21:33 Killed by skeleton warrior at level 21 on the 34th Regrowth 123rd year of Ascendancy at 22:35 Killed by skeleton warrior at level 21 on the 35th Regrowth 123rd year of Ascendancy at 00:24 Killed by skeleton warrior at level 21 on the 35th Regrowth 123rd year of Ascendancy at 01:42 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 14:44 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 16:32 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 17:14 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 19:49 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 22:01 Killed by Neragarin the forest troll at level 21 on the 35th Regrowth 123rd year of Ascendancy at 23:07 Killed by Neragarin the forest troll at level 21 on the 36th Regrowth 123rd year of Ascendancy at 00:32 Killed by icy orc wyrmic at level 21 on the 36th Regrowth 123rd year of Ascendancy at 15:45 Killed by Golbug the Destroyer at level 21 on the 36th Regrowth 123rd year of Ascendancy at 22:24 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 01:05 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 02:49 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 05:13 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 06:36 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 07:46 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 10:00 Killed by Golbug the Destroyer at level 21 on the 37th Regrowth 123rd year of Ascendancy at 12:23 Killed by Glylle the giant black ant at level 22 on the 37th Regrowth 123rd year of Ascendancy at 17:52 Killed by Xeriwyn the fire drake hatchling at level 23 on the 50th Regrowth 123rd year of Ascendancy at 11:35 Killed by losselhing at level 23 on the 50th Regrowth 123rd year of Ascendancy at 13:36 Killed by Xeriwyn the fire drake hatchling at level 23 on the 50th Regrowth 123rd year of Ascendancy at 15:56 |
Primary Stats
| Strength | 46 (base 34) |
| Dexterity | 31 (base 21) |
| Constitution | 36 (base 30) |
| Magic | 43 (base 39) |
| Willpower | 14 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 640/640 |
| Positive | 0/79 |
| Stamina | 179/179 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 2 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 41 |
| Crit Chance | 12% |
| APR | 10 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 37.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +9% |
| Light | +27% |
| All | 0% |
Offense: Damage Penetration
| Light | +10% |
| Lightning | +11% |
Defense: Base
| Armour (hardiness) | 36.24 (63%) |
| Defense | 24.675 |
| Ranged Defense | 31.675 |
| Fatigue | 45 |
| Physical Save | 39.697456863946 |
| Spell Save | 31.822456863946 |
| Mental Save | 20.225 |
Defense: Resistances
| Lightning | + 20%( 70%) |
| Light | + 58%( 70%) |
| Acid | + 19%( 70%) |
| Blight | + 29%( 70%) |
| Fire | + 35%( 70%) |
| Cold | + 17%( 70%) |
| All | + 12%( 70%) |
Defense: Immunities
| Blind Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 40% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 164 damage for 5 turns. The effect will scale with your magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 295 damage for 4 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 246 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 311 life. Its effects scale with your Magic stat. |
Class Talents
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Guardian | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Celestial / Chants | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 2/5 |
| 3/5 |
| 3/5 |
| 4/5 |
| 0/5 |
Effects
| talent | Shield of Light |
| talent | Weapon of Light |
| talent | Chant of Fortitude |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by fire drake hatchling. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost anorithil from death by luminous horror. Escort: lost anorithil (level 2 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost anorithil (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by cold drake hatchling. Escort: lost warrior (level 5 of Dreadfell) | failed |
You failed to protect the repented thief from death by orc warrior. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * You are back in Var'Eyal, the Far East as the people from the west call it. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed storm wyrm claw. * You've found the needed chunk of ghoul flesh. * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | stalker's pair of dwarven-steel boots of uncanny dodging (5 def, 4 armour) stalker's pair of dwarven-steel boots of uncanny dodging (5 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +5 Ranged Defense: +4 Fatigue: +3% Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | dragonslayer's dwarven-steel helm of might (0 def, 4 armour) dragonslayer's dwarven-steel helm of might (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Physical power: +5 Armour: +4 Fatigue: +4% Changes stats: +3 Str / +3 Con Changes resistances: +11% fire / +6% cold / +9% lightning / +8% acid A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | blighted dwarven-steel gauntlets of strength (+3) (0 def, 2 armour) blighted dwarven-steel gauntlets of strength (+3) (0 def, 2 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +7 Armour: +2 Changes stats: +3 Str Damage when the wearer hits(melee): 8 blight Changes resistances: +7% blight Changes damage: +5% blight Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | savior's steel ring of light (+22%) savior's steel ring of light (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +22% light Changes damage: +11% light Physical save: +8 Spell save: +6 Mental save: +6 Rings can have magical properties. |
| On fingers | marksman's gold ring of arcane power marksman's gold ring of arcane powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Spellpower: +7 Rings can have magical properties. |
| Around neck | Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
| In main hand | thunderous stralite waraxe of massacre (42.5-59.5 power, 5 apr) thunderous stralite waraxe of massacre (42.5-59.5 power, 5 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage conversion: 33% lightning daze When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +3 Wil / +3 Cun / +2 Con Changes resistances penetration: +11% lightning One-handed war axes. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In off hand | shocking stralite shield of crushing (10 def, 2 armour, 56 dam, 140.5 block) shocking stralite shield of crushing (10 def, 2 armour, 56 dam, 140.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 56.0 - 67.2 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +4.5% Block value: +140 Damage when this weapon hits: +10 lightning daze When wielded/worn: Physical crit. chance: +5.0% Physical power: +9 Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Damage when the wearer is hit: 18 lightning Talent granted: +4 Block Handheld deflection devices |
| Cloak | Dayhunt (2 def, 0 armour) Dayhunt (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 2 light Changes resistances penetration: +10% light Changes damage: +6% light Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | spiked dwarven-steel plate armour of fire resistance (5 def, 11 armour) spiked dwarven-steel plate armour of fire resistance (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Damage when the wearer is hit: 12 physical Changes resistances: +15% fire A suit of armour made of metal plates. |
Inventory
insidious poison infusion of the titan (27 nature damage, 30% healing reduction) insidious poison infusion of the titan (27 nature damage, 30% healing reduction)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 26.86 nature damage per turns for 7 turns, and reducing the target's healing received by 30%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
steel amulet of the fish steel amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% cold Allows you to breathe in: water Amulets can have magical properties. |
thunderous dwarven-steel longsword of evisceration (22-30.8 power, 4 apr) thunderous dwarven-steel longsword of evisceration (22-30.8 power, 4 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.0 - 30.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage conversion: 27% lightning daze When wielded/worn: Physical crit. chance: +7.0% Physical power: +9 Changes stats: +1 Str / +3 Dex / +1 Mag / +2 Wil / +2 Cun / +1 Con Changes resistances penetration: +8% lightning Sharp, long, and deadly. |
quick stralite waraxe (32.5-45.5 power, 5 apr) quick stralite waraxe (32.5-45.5 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 32.5 - 45.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 90% When wielded/worn: Accuracy: +6 Changes stats: +5 Dex One-handed war axes. |
mindcaging dwarven-steel helm of strength (+3) (0 def, 4 armour) mindcaging dwarven-steel helm of strength (+3) (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +3 Str Changes resistances: +6% mind Mental save: +7 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
searing stralite plate armour of command (15 def, 19 armour) searing stralite plate armour of command (15 def, 19 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +19 Defense: +15 Fatigue: +26% Changes stats: +1 Cun Damage when the wearer hits(melee): 11 fire / 11 acid Damage when the wearer is hit: 12 fire / 12 acid Mental save: +11 A suit of armour made of metal plates. |
Dimgash (8 def, 2 armour, 31.5 dam, 79.5 block) Dimgash (8 def, 2 armour, 31.5 dam, 79.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 31.5 - 37.8 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.5% Block value: +80 Burst (radius 1) on hit: +4 darkness Damage conversion: 20% darkness / 10% nature When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Damage when the wearer is hit: 4 nature Changes resistances: +6% darkness Changes resistances penetration: +10% darkness Talent granted: +3 Block Handheld deflection devices |
4 onyx 4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Barundo the Thalore Sun Paladin level 20
22nd Regrowth 123rd year of Ascendancy at 20:35 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Barundo the Thalore Sun Paladin level 24
50th Regrowth 123rd year of Ascendancy at 18:45 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Barundo the Thalore Sun Paladin level 20
29th Regrowth 123rd year of Ascendancy at 02:21 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Barundo the Thalore Sun Paladin level 15
46th Dusk 122nd year of Ascendancy at 04:31 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Barundo the Thalore Sun Paladin level 21
37th Regrowth 123rd year of Ascendancy at 12:23 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Barundo the Thalore Sun Paladin level 13
36th Dusk 122nd year of Ascendancy at 04:25 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Barundo the Thalore Sun Paladin level 16
57th Dusk 122nd year of Ascendancy at 16:52 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Barundo the Thalore Sun Paladin level 10
7th Dusk 122nd year of Ascendancy at 13:38 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Barundo the Thalore Sun Paladin level 20
55th Haze 122nd year of Ascendancy at 18:14 see stats
Lost in translation (Exploration mode)
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Barundo the Thalore Sun Paladin level 3
78th Pyre 122nd year of Ascendancy at 03:36 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Barundo the Thalore Sun Paladin level 18
37th Haze 122nd year of Ascendancy at 09:34 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Barundo the Thalore Sun Paladin level 22
37th Regrowth 123rd year of Ascendancy at 16:10 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Barundo the Thalore Sun Paladin level 22
37th Regrowth 123rd year of Ascendancy at 12:23 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Barundo the Thalore Sun Paladin level 20
78th Haze 122nd year of Ascendancy at 04:33 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Barundo the Thalore Sun Paladin level 17
61st Dusk 122nd year of Ascendancy at 06:31 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Barundo the Thalore Sun Paladin level 19
55th Haze 122nd year of Ascendancy at 06:59 see stats
Log
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.
Saving done.
Saving game...
Saving done.
There is a Entrance to the orc breeding pit here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
Today is the 56th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
There is a Entrance to Vor Pride bastion here (press '' or right click to use).
Today is the 57th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.
Saving done.
Saving game...
Saving done.
There is a Entrance to Vor Pride bastion here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.
Saving done.
Saving game...
