Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 20 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by rogue at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:24 / 138Killed by rogue at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:34 Killed by fox at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:45 Killed by rogue at level 2 on the 75th Pyre 122nd year of Ascendancy at 19:49 Killed by rogue at level 2 on the 75th Pyre 122nd year of Ascendancy at 20:00 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 05:49 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:19 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:25 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:02 Killed by Porotha the thief at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:25 Killed by Eilinobeth the rogue at level 8 on the 4th Mirth 122nd year of Ascendancy at 09:01 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 08:24 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 10:02 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 11:34 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 13:25 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 15:00 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 17:36 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 17:58 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 20:26 Killed by giant carpenter ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 21:56 Killed by Queen Ant at level 9 on the 9th Mirth 122nd year of Ascendancy at 23:21 Killed by Queen Ant at level 9 on the 10th Mirth 122nd year of Ascendancy at 01:13 Killed by skeleton warrior at level 11 on the 2nd Summertide 122nd year of Ascendancy at 00:45 Killed by skeleton warrior at level 11 on the 2nd Summertide 122nd year of Ascendancy at 02:14 Killed by ghast at level 11 on the 2nd Summertide 122nd year of Ascendancy at 05:06 Killed by ghoul at level 11 on the 2nd Summertide 122nd year of Ascendancy at 06:23 Killed by Bethunne the skeleton archer at level 11 on the 2nd Summertide 122nd year of Ascendancy at 06:50 Killed by skeleton mage at level 11 on the 2nd Summertide 122nd year of Ascendancy at 08:21 Killed by ghoul at level 11 on the 2nd Summertide 122nd year of Ascendancy at 09:42 Killed by ghoul at level 11 on the 2nd Summertide 122nd year of Ascendancy at 11:18 Killed by skeleton mage at level 11 on the 2nd Summertide 122nd year of Ascendancy at 12:46 Killed by ghast at level 11 on the 2nd Summertide 122nd year of Ascendancy at 14:09 Killed by Minotaur of the Labyrinth at level 13 on the 5th Flare 122nd year of Ascendancy at 11:23 Killed by Lisoldavea the sand-drake at level 14 on the 9th Flare 122nd year of Ascendancy at 03:40 Killed by Sandworm Queen at level 14 on the 10th Flare 122nd year of Ascendancy at 00:38 Killed by ghoul at level 15 on the 12nd Dusk 122nd year of Ascendancy at 05:02 Killed by skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 12:13 Killed by faeros at level 15 on the 12nd Dusk 122nd year of Ascendancy at 16:32 Killed by greater faeros at level 15 on the 12nd Dusk 122nd year of Ascendancy at 19:20 Killed by giant acid ant at level 15 on the 13rd Dusk 122nd year of Ascendancy at 18:02 Killed by fire drake at level 15 on the 14th Dusk 122nd year of Ascendancy at 13:31 Killed by snow giant boulder thrower at level 15 on the 14th Dusk 122nd year of Ascendancy at 17:03 Killed by snow giant at level 16 on the 15th Dusk 122nd year of Ascendancy at 08:20 Killed by snow giant thunderer at level 16 on the 15th Dusk 122nd year of Ascendancy at 13:11 Killed by skeleton mage at level 16 on the 15th Dusk 122nd year of Ascendancy at 13:39 Killed by skeleton mage at level 16 on the 15th Dusk 122nd year of Ascendancy at 15:08 Killed by snow giant boulder thrower at level 16 on the 15th Dusk 122nd year of Ascendancy at 16:47 Killed by Beturavena the lesser vampire at level 16 on the 15th Dusk 122nd year of Ascendancy at 20:30 Killed by fire drake hatchling at level 16 on the 16th Dusk 122nd year of Ascendancy at 01:57 Killed by snow giant chieftain at level 16 on the 16th Dusk 122nd year of Ascendancy at 14:18 Killed by snow giant thunderer at level 16 on the 16th Dusk 122nd year of Ascendancy at 19:49 Killed by snow giant boulder thrower at level 16 on the 16th Dusk 122nd year of Ascendancy at 21:01 Killed by snow giant boulder thrower at level 16 on the 16th Dusk 122nd year of Ascendancy at 22:23 Killed by snow giant thunderer at level 16 on the 16th Dusk 122nd year of Ascendancy at 23:38 Killed by snow giant thunderer at level 16 on the 17th Dusk 122nd year of Ascendancy at 00:57 Killed by snow giant thunderer at level 16 on the 17th Dusk 122nd year of Ascendancy at 02:23 Killed by snow giant thunderer at level 16 on the 17th Dusk 122nd year of Ascendancy at 03:57 Killed by snow giant thunderer at level 16 on the 17th Dusk 122nd year of Ascendancy at 05:50 Killed by snow giant boulder thrower at level 16 on the 17th Dusk 122nd year of Ascendancy at 18:37 Killed by snow giant at level 16 on the 17th Dusk 122nd year of Ascendancy at 19:48 Killed by snow giant chieftain at level 16 on the 17th Dusk 122nd year of Ascendancy at 22:35 Killed by faeros at level 16 on the 17th Dusk 122nd year of Ascendancy at 23:52 Killed by snow giant at level 16 on the 18th Dusk 122nd year of Ascendancy at 01:29 Killed by snow giant boulder thrower at level 16 on the 18th Dusk 122nd year of Ascendancy at 02:51 Killed by snow giant at level 16 on the 18th Dusk 122nd year of Ascendancy at 04:25 Killed by snow giant boulder thrower at level 16 on the 18th Dusk 122nd year of Ascendancy at 06:22 Killed by snow giant boulder thrower at level 16 on the 18th Dusk 122nd year of Ascendancy at 09:32 Killed by fire drake at level 16 on the 18th Dusk 122nd year of Ascendancy at 12:49 Killed by fire drake at level 16 on the 18th Dusk 122nd year of Ascendancy at 17:40 Killed by snow giant thunderer at level 16 on the 18th Dusk 122nd year of Ascendancy at 20:17 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 04:25 Killed by faeros at level 17 on the 19th Dusk 122nd year of Ascendancy at 06:25 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 07:53 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 10:45 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 12:02 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 13:41 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 15:05 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 19:47 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 21:42 Killed by Varsha the Writhing at level 17 on the 19th Dusk 122nd year of Ascendancy at 23:04 Killed by Varsha the Writhing at level 17 on the 20th Dusk 122nd year of Ascendancy at 00:43 Killed by Varsha the Writhing at level 17 on the 20th Dusk 122nd year of Ascendancy at 02:12 Killed by Varsha the Writhing at level 17 on the 20th Dusk 122nd year of Ascendancy at 05:53 Killed by skeleton master archer at level 17 on the 41st Dusk 122nd year of Ascendancy at 04:59 Killed by ghoul at level 17 on the 41st Dusk 122nd year of Ascendancy at 15:53 Killed by skeleton warrior at level 17 on the 41st Dusk 122nd year of Ascendancy at 18:33 Killed by Findem the halfling at level 18 on the 45th Dusk 122nd year of Ascendancy at 05:29 Killed by Eagonsul at level 18 on the 45th Dusk 122nd year of Ascendancy at 06:04 Killed by skeleton archer at level 18 on the 45th Dusk 122nd year of Ascendancy at 07:30 Killed by skeleton warrior at level 18 on the 53rd Dusk 122nd year of Ascendancy at 23:25 Killed by skeleton warrior at level 18 on the 54th Dusk 122nd year of Ascendancy at 00:38 Killed by forest wight at level 18 on the 54th Dusk 122nd year of Ascendancy at 02:16 Killed by skeleton warrior at level 18 on the 54th Dusk 122nd year of Ascendancy at 03:26 Killed by skeleton warrior at level 18 on the 54th Dusk 122nd year of Ascendancy at 10:08 Killed by skeleton warrior at level 18 on the 54th Dusk 122nd year of Ascendancy at 18:21 Killed by armoured skeleton warrior at level 18 on the 55th Dusk 122nd year of Ascendancy at 04:30 Killed by armoured skeleton warrior at level 18 on the 55th Dusk 122nd year of Ascendancy at 06:26 Killed by Gluserin the rogue at level 18 on the 17th Haze 122nd year of Ascendancy at 08:38 Killed by Gluserin the rogue at level 18 on the 17th Haze 122nd year of Ascendancy at 10:07 Killed by thief at level 18 on the 17th Haze 122nd year of Ascendancy at 11:50 Killed by shadowblade at level 18 on the 17th Haze 122nd year of Ascendancy at 22:55 Killed by shadowblade at level 18 on the 18th Haze 122nd year of Ascendancy at 00:23 Killed by Assassin Lord at level 18 on the 18th Haze 122nd year of Ascendancy at 02:11 Killed by Assassin Lord at level 18 on the 18th Haze 122nd year of Ascendancy at 03:54 Killed by gwelgoroth at level 18 on the 61st Haze 122nd year of Ascendancy at 03:43 Killed by storm drake at level 18 on the 61st Haze 122nd year of Ascendancy at 05:00 Killed by multi-hued drake hatchling at level 19 on the 65th Haze 122nd year of Ascendancy at 10:21 Killed by thief at level 19 on the 66th Haze 122nd year of Ascendancy at 03:02 Killed by thief at level 19 on the 66th Haze 122nd year of Ascendancy at 07:57 Killed by dredge at level 19 on the 66th Haze 122nd year of Ascendancy at 19:04 Killed by thief at level 19 on the 66th Haze 122nd year of Ascendancy at 23:12 Killed by luminous horror at level 19 on the 67th Haze 122nd year of Ascendancy at 01:03 Killed by luminous horror at level 19 on the 67th Haze 122nd year of Ascendancy at 12:21 Killed by Xutta the Guardian at level 19 on the 67th Haze 122nd year of Ascendancy at 14:03 Killed by Xutta the Guardian at level 19 on the 67th Haze 122nd year of Ascendancy at 15:20 Killed by storm drake at level 20 on the 67th Haze 122nd year of Ascendancy at 22:28 Killed by multi-hued drake hatchling at level 20 on the 68th Haze 122nd year of Ascendancy at 03:01 Killed by Eliwen the vampire at level 20 on the 76th Haze 122nd year of Ascendancy at 06:41 Killed by vampire lord at level 20 on the 79th Haze 122nd year of Ascendancy at 06:39 Killed by skeleton warrior at level 20 on the 79th Haze 122nd year of Ascendancy at 13:05 Killed by armoured skeleton warrior at level 20 on the 79th Haze 122nd year of Ascendancy at 14:36 Killed by armoured skeleton warrior at level 20 on the 79th Haze 122nd year of Ascendancy at 17:13 Killed by skeleton archer at level 20 on the 80th Haze 122nd year of Ascendancy at 06:25 Killed by skeleton warrior at level 20 on the 80th Haze 122nd year of Ascendancy at 11:14 Killed by skeleton warrior at level 20 on the 80th Haze 122nd year of Ascendancy at 12:45 Killed by skeleton warrior at level 20 on the 80th Haze 122nd year of Ascendancy at 14:27 Killed by shadowblade at level 20 on the 80th Haze 122nd year of Ascendancy at 17:15 Killed by skeleton warrior at level 20 on the 80th Haze 122nd year of Ascendancy at 18:27 Killed by skeleton warrior at level 20 on the 80th Haze 122nd year of Ascendancy at 19:55 Killed by skeleton master archer at level 20 on the 4th Decay 122nd year of Ascendancy at 11:54 Killed by Velewen the skeleton warrior at level 20 on the 4th Decay 122nd year of Ascendancy at 13:15 Killed by skeleton archer at level 20 on the 4th Decay 122nd year of Ascendancy at 17:49 Killed by skeleton warrior at level 20 on the 4th Decay 122nd year of Ascendancy at 18:51 Killed by skeleton warrior at level 20 on the 4th Decay 122nd year of Ascendancy at 20:22 Killed by skeleton warrior at level 20 on the 4th Decay 122nd year of Ascendancy at 21:51 Killed by skeleton warrior at level 20 on the 4th Decay 122nd year of Ascendancy at 23:12 Killed by armoured skeleton warrior at level 20 on the 5th Decay 122nd year of Ascendancy at 04:21 Killed by skeleton master archer at level 20 on the 5th Decay 122nd year of Ascendancy at 12:25 |
Primary Stats
| Strength | 43 (base 37) |
| Dexterity | 32 (base 26) |
| Constitution | 14 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 11 (base 10) |
| Cunning | 40 (base 39) |
Resources
| Life | 377/377 |
| Stamina | 140/140 |
| Healing Factor | 1.1 |
| Regeneration | 3.025 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 85 |
| Accuracy | 56 |
| Crit Chance | 42% |
| APR | 7 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23.85 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +6% |
| Light | +10% |
| Darkness | +12% |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 12.7 |
| Ranged Defense | 15.7 |
| Fatigue | 11 |
| Physical Save | 22.975 |
| Spell Save | 7.35 |
| Mental Save | 22.425 |
Defense: Resistances
| Lightning | + 27%( 70%) |
| Light | + 30%( 70%) |
| Temporal | + 7%( 70%) |
| Darkness | + 24%( 70%) |
| Cold | + 13%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 20% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 153 life. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 213 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 66 with a minimum range of 15. Its effects scale with your Strength stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Scoundrel | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Lacerating Strikes |
| talent | Precise Strikes |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost sun paladin from death by bandit. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the repented thief from death by Prox the Mighty. Escort: repented thief (level 3 of Trollmire) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved Cunning by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' * You've found the needed vampire lord fang. * You've found the needed hummerhorn wing. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * You've found the needed skeleton mage skull. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of iron boots of tirelessness (0 def, 3 armour) pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | iron helm of dexterity (+2) (0 def, 3 armour) iron helm of dexterity (+2) (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Dex A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | supercharged ash totem of thorny skin [power 32] (27 cooldown) supercharged ash totem of thorny skin [power 32] (27 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to hardens the skin for 6 turns increasing armour by 32 and armour hardiness by 40%, placing all other charms into a 27 cooldown. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Airrigor AirrigorCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes stats: +1 Con Changes resistances: +6% lightning Changes damage: +6% lightning Maximum encumbrance: +10 Physical save: +6 Rings can have magical properties. |
| On fingers | steel ring of darkness (+24%) steel ring of darkness (+24%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% darkness Changes damage: +12% darkness Rings can have magical properties. |
| Around waist | grounding hardened leather belt of the vagrant grounding hardened leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Con Changes resistances: +7% lightning / +7% temporal Mental save: +7 Mindpower: +4 A belt that goes around your waist. |
| In main hand | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
| On hands | dwarven-steel gauntlets of war-making (0 def, 2 armour) dwarven-steel gauntlets of war-making (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Armour: +2 Critical mult.: +10.00% Spell crit. chance: +7% Mental crit. chance: +8% Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | troll-hide cured leather armour of the sky (4 def, 4 armour) troll-hide cured leather armour of the sky (4 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +4 Ranged Defense: +3 Fatigue: +7% Changes stats: +3 Dex Changes resistances: +14% lightning / +13% cold Life regen: +2.50 A suit of armour made of leather. |
| Cloak | lightening linen cloak of Iron Throne (1 def, 0 armour) lightening linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Fatigue: -3% Changes stats: +1 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | inertial steel amulet of strength (+3) inertial steel amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Pinning immunity: +20% Stamina each turn: +0.50 Amulets can have magical properties. |
Inventory
wild infusion of the warrior (resist 14%; cure physical) wild infusion of the warrior (resist 14%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 24%; cure magical) wild infusion of the warrior (resist 24%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 24% for 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 14%; cure mental, physical) wild infusion of the warrior (resist 14%; cure mental, physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, physical effects and reduce all damage taken by 14% for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
phase door rune of the titan (range 8; power 24; dur 4) phase door rune of the titan (range 8; power 24; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 8. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the warrior (range 90) teleportation rune of the warrior (range 90)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 90 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
warrior's copper ring of darkness (+22%) warrior's copper ring of darkness (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Changes resistances: +22% darkness Changes damage: +11% darkness Rings can have magical properties. |
warrior's steel ring of time (+11%) warrior's steel ring of time (+11%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str Changes resistances: +11% temporal Changes damage: +11% temporal Rings can have magical properties. |
acidic iron dagger of crippling (4.5-5.85 power, 5 apr) acidic iron dagger of crippling (4.5-5.85 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.5 - 5.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +5 acid When wielded/worn: Physical crit. chance: +4.0% Sharp, short and deadly. |
iron dagger (4.5-5.85 power, 5 apr) iron dagger (4.5-5.85 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.5 - 5.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (4.5-5.85 power, 5 apr) iron dagger (4.5-5.85 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.5 - 5.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron mace of daylight (8.5-11.9 power, 2 apr) iron mace of daylight (8.5-11.9 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 8.5 - 11.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Damage when this weapon hits: +5 light Damage against: +7% Undead Blunt and deadly. |
Gunarilach GunarilachInfused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +3% mind / +6% acid / +6% darkness / +3% fire Changes resistances penetration: +5% mind Changes damage: +3% mind A belt that goes around your waist. |
rough leather gloves of regeneration (0 def, 1 armour) rough leather gloves of regeneration (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Life regen: +0.60 Stamina each turn: +0.40 Psi each turn: +0.11 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
storm hardened leather gloves of strength (+3) (0 def, 2 armour) storm hardened leather gloves of strength (+3) (0 def, 2 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +5 Armour: +2 Changes stats: +3 Str Damage when the wearer hits(melee): 7 lightning Changes resistances: +6% lightning Changes damage: +4% lightning Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
linen wizard hat (1 def, 0 armour) linen wizard hat (1 def, 0 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 A pointy cloth hat, very wizardly... |
spiked iron mail armour of lightning resistance (2 def, 4 armour) spiked iron mail armour of lightning resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Damage when the wearer is hit: 10 physical Changes resistances: +16% lightning A suit of armour made of mail. |
rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
spiked rough leather armour of acid resistance (1 def, 2 armour) spiked rough leather armour of acid resistance (1 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when the wearer is hit: 11 physical Changes resistances: +15% acid A suit of armour made of leather. |
spiked steel plate armour (4 def, 9 armour) spiked steel plate armour (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Damage when the wearer is hit: 11 physical A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. quiver of yew arrows 'Salyta' (12/12, 35.5-49.7 power, 10 apr)quiver of yew arrows 'Salyta' (12/12, 35.5-49.7 power, 10 apr) Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 35.5 - 49.7 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy: +7 Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 12 Special effect when this weapon hits: 10% chance to knock the target back Damage when this weapon hits(ranged): +13 physical / +12 temporal / +8 acid Burst (radius 1) on hit: +12 acid Arrows are used with bows to pierce your foes to death. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
4 aquamarine 4 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli 2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Eagonsul the Cornac Rogue level 17
41st Dusk 122nd year of Ascendancy at 15:52 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Eagonsul the Cornac Rogue level 18
61st Haze 122nd year of Ascendancy at 07:17 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Eagonsul the Cornac Rogue level 10
10th Mirth 122nd year of Ascendancy at 02:36 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Eagonsul the Cornac Rogue level 20
67th Haze 122nd year of Ascendancy at 17:34 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Eagonsul the Cornac Rogue level 18
18th Haze 122nd year of Ascendancy at 06:12 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Eagonsul the Cornac Rogue level 11
2nd Summertide 122nd year of Ascendancy at 06:23 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Eagonsul the Cornac Rogue level 11
2nd Summertide 122nd year of Ascendancy at 06:17 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Eagonsul the Cornac Rogue level 14
6th Flare 122nd year of Ascendancy at 05:23 see stats
Log
Eagonsul is cured!
Eagonsul lessens the pain.
You are unable to move!
Skeleton master archer hits Eagonsul for 69 physical, 5 acid, 6 fire damage (total 78.78).
Skeleton master archer shoots!
Skeleton master archer hits Eagonsul for 71 physical damage.
Skeleton master archer killed Eagonsul!
Eagonsul the level 20 cornac rogue was ground to death by a skeleton master archer on level 2 of Ruined halfling complex.
Eagonsul uses Infusion: Healing.
Eagonsul is no longer pinned.
Eagonsul deactivates Precise Strikes.
Eagonsul stops regenerating health quickly.
Eagonsul deactivates Lacerating Strikes.
Eagonsul feels pain again.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Eagonsul activates Lacerating Strikes.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Precise Strikes is ready to use.
Eagonsul activates Precise Strikes.
