Vadim the level 4 Ogre Wyrmic by vadim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassWyrmic
Level / Exp4 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution11 (base 11)
Magic12 (base 10)
Willpower17 (base 19)
Cunning12 (base 10)

Resources

Life167/167
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy3
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save10
Spell Save10
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.

There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 3 [Vadim].
Vadim has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Welcome to level 4 [Vadim].
Vadim has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.


Vadim picks up (c.):
quartz.
Vadim picks up (a.):
heat beam rune of the warrior (150 fire damage).
Vadim picks up (b.):
yew longbow 'Nerotira'.
Vadim picks up (c.):
insidious dwarven-steel waraxe of dampening (20-28 power, 4 apr).
Vadim picks up (d.):
insulating dwarven-steel helm (0 def, 4 armour).
Vadim picks up (e.):
cleansing hardened leather armour (3 def, 6 armour).
Vadim picks up (c.):
gifted thorny mindstar of clarity (8-8.8 power, 24 apr, mind damage).
Vadim picks up (b.):
insidious dwarven-steel dagger of vileness (20-26 power, 7 apr).

Vadim deactivates Wild Growth.