Orhinma the level 1 Cornac Adventurer by Hjolnai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Mana93/110
Stamina85/85
Healing Factor1.0191526171258
Regeneration24.217614064451

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy6
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Orhinma misses Forest troll.

Orhinma casts
Lightning.
Orhinma hits Forest troll for 6 physical, 46 lightning (52 total damage).

Forest troll hits Orhinma for 14 physical damage.
Orhinma misses Forest troll.

Orhinma hits Forest troll for 5 physical damage.

Forest troll hits Orhinma for 13 physical damage.
Orhinma misses Forest troll.

Orhinma misses Forest troll.

Forest troll hits Orhinma for 13 physical damage.
Orhinma shoots!
You collect a new ingredient:
length of troll intestine (1).
Orhinma's Shoot hits Forest troll for
17 physical damage.
Orhinma's Shoot killed Forest troll!

Orhinma uses
Infusion: Regeneration.
Orhinma starts regenerating health quickly.


Talent Infusion: Healing is ready to use.
Talent Steady Shot is ready to use.
Ran for 3 turns (stop reason: interesting terrain).


Orhinma picks up (r.):
iron waraxe of massacre (116% power, 2 apr).