Billy the level 1 Yeek Brawler by potatoyogurt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassBrawler
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 16)
Constitution5 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning17 (base 13)

Resources

Life100/100
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage21
Accuracy21
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save5
Spell Save9
Mental Save11

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Showing small healthbars and tactical borders.
Saving done.

Yeek mindslayer activates
Kinetic Aura.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Yeek mindslayer activates
Kinetic Shield.
Yeek mindslayer activates
Charged Aura.

There is an exit to the worldmap here (press '' or right click to use).

There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.


There is a Way into the lair of Murgol here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (squid - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (squid - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (squid - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (squid - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (squid - offscreen)).