Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Halfling |
| Class | Brawler |
| Level / Exp | 23 / 16% |
| Size | small |
| Lifes / Deaths | Killed by naga myrmidon at level 23 on the 77th Pyre 122nd year of Ascendancy at 03:23 / 1 |
Primary Stats
| Strength | 13 (base 13) |
| Dexterity | 41 (base 36) |
| Constitution | 19 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 56 (base 53) |
Resources
| Life | -56/624 |
| Stamina | 96/176 |
| Healing Factor | 1.1067833805754 |
| Regeneration | 21.228105239436 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +114.7% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 49 |
| Accuracy | 45 |
| Crit Chance | 59% |
| APR | 3 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 54% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24.7 |
| Crit Chance | 54% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +3% |
Defense: Base
| Armour (hardiness) | 23 (30%) |
| Defense | 25.956205372297 |
| Ranged Defense | 25.956205372297 |
| Fatigue | 8 |
| Physical Save | 37.0375 |
| Spell Save | 32.9375 |
| Mental Save | 43.713758883617 |
Defense: Resistances
| Lightning | + 23%( 70%) |
| Light | + 21%( 70%) |
| Temporal | + 18%( 70%) |
| Darkness | + 23%( 70%) |
| Cold | + 24%( 70%) |
| All | + 14%( 70%) |
Defense: Immunities
| Disarm Resistance | 26% |
| Pinning Resistance | 26% |
| Stun Resistance | 22% |
| Knockback Resistance | 24% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 152 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 173 damage for 3 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 74 life over 5 turns. |
Class Talents
| Technique / Pugilism | 1.50 |
| 5/5 |
| 4/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Unarmed training | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Finishing moves | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Tactical | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Striking Stance |
| beneficial effect | The target's luck and cunning combine to grant it 38% higher combat critical chance, 38% higher mental critical chance, and 38% higher spell critical chance. Halflings's Luck |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 14.80 life per turn. Regeneration |
| detrimental effect | Badly off balance. Global speed is reduced by 15%. Off-balance |
| beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
| detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| beneficial effect | Increases global action speed by 30%. Speed |
| beneficial effect | The target is recovering 4 life each turn and its healing modifier has been increased by 11%. Recovery |
| beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
| beneficial effect | The target has 55% chance to evade melee attacks. Evasion |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | pair of iron boots of tirelessness (0 def, 3 armour) pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | temporal iron gauntlets of dexterity (+2) (0 def, 1 armour) temporal iron gauntlets of dexterity (+2) (0 def, 1 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 Armour: +1 Changes stats: +2 Dex Damage when the wearer hits(melee): 5 temporal Changes resistances: +5% temporal Changes damage: +3% temporal When used to modify unarmed attacks: Base power: 8.5 - 11.9 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy: +6 Armour Penetration: +3 Physical crit. chance: +6.0% Attack speed: 80% When this weapon hits: Quantum Spike (20% chance level 1). Burst (radius 2) on crit: +5 temporal Damage conversion: 26% temporal Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | aegis linen wizard hat (1 def, 0 armour) aegis linen wizard hat (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Talent mastery: +0.10 Spell / Aegis Life regen: +0.50 Maximum life: +33.00 A pointy cloth hat, very wizardly... |
| Tool | steel torque of thermal psionic shield [power 25] (25/20 cooldown) steel torque of thermal psionic shield [power 25] (25/20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all fire and cold damage by 25 for 6 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 Rings can have magical properties. |
| On fingers | warrior's steel ring of tenacity warrior's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Changes stats: +3 Str Disarm immunity: +26% Pinning immunity: +26% Knockback immunity: +24% Rings can have magical properties. |
| Around neck | grounding gold amulet of mastery (0.25 Technique / Grappling) grounding gold amulet of mastery (0.25 Technique / Grappling)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +11% lightning Talent mastery: +0.25 Technique / Grappling Stun/Freeze immunity: +22% Amulets can have magical properties. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| Light source | void-walker's alchemist's lamp void-walker's alchemist's lampPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Light radius: +3 Defense after a teleport: +6 Resist all after a teleport: +6% Effect duration reduction after a teleport: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
| Cloak | thick linen cloak (1 def, 6 armour) thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 Changes resistances: +12% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | nightruned hardened leather belt of shielding nightruned hardened leather belt of shieldingPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +5 Changes resistances: +10% darkness / +8% light It can be used to create a temporary shield that absorbs 227 damage, placing all other charms into a 30 cooldown. A belt that goes around your waist. |
Inventory
Newly picked up Dagger of the Past (25-32.5 power, 20 apr)Dagger of the Past (25-32.5 power, 20 apr) Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +5 temporal When wielded/worn: Changes damage: -10% physical / +5% temporal Defense after a teleport: +10 Resist all after a teleport: +5% Effect duration reduction after a teleport: +15% Legend has it this blade is one of a pair; twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Newly picked up dwarven-steel dagger of crippling (21.5-27.95 power, 7 apr)dwarven-steel dagger of crippling (21.5-27.95 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 21.5 - 27.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +6.0% Sharp, short and deadly. |
rough leather belt of the titan rough leather belt of the titanCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +4 A belt that goes around your waist. |
175 alchemist agate 175 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Bawiek the Halfling Brawler level 16
76th Pyre 122nd year of Ascendancy at 00:36 see stats
Level 10
Got a character to level 10.By Bawiek the Halfling Brawler level 10
75th Pyre 122nd year of Ascendancy at 03:30 see stats
Level 20
Got a character to level 20.By Bawiek the Halfling Brawler level 20
76th Pyre 122nd year of Ascendancy at 11:20 see stats
Log
Talent Double Strike is ready to use.
Talent Spinning Backhand is ready to use.
Bawiek stops regenerating health quickly.
Naga myrmidon uses Spit Poison.
Bawiek shrugs off the effect 'Poisoned'!
Naga myrmidon hits Bawiek for 0 nature damage.
Bawiek uses Infusion: Regeneration.
Bawiek starts regenerating health quickly.
Bawiek is no longer evading attacks.
Bawiek aims less carefully.
Bawiek throws two quick punches.
Bawiek performs a critical strike!
Bawiek performs a critical strike!
Naga myrmidon performs a critical strike!
Your shield crumbles under the damage!
The shield around Bawiek crumbles.
Bawiek tries to evade attacks.
Naga myrmidon hits Bawiek for 61 lightning, 100 physical damage (total 160.59).
Bawiek hits naga myrmidon for 17 temporal, 46 physical, 6 temporal, 6 temporal, 22 temporal, 61 physical, 6 temporal, 6 temporal damage (total 164.68).
Bawiek lashes out with a spinning backhand.
Bawiek hits naga myrmidon for 21 temporal, 57 physical, 6 temporal damage (total 81.99).
Naga myrmidon uses Stunning Blow.
Naga myrmidon performs a critical strike!
Bawiek is stunned!
Naga myrmidon hits Bawiek for 110 lightning, 121 physical damage (total 229.92).
Naga myrmidon killed Bawiek!
Bawiek the level 23 halfling brawler was struck to death by a naga myrmidon on level 32 of The Arena.
