Char the level 16 Shalore Archmage by overgoat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp16 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic63 (base 41)
Willpower56 (base 32)
Cunning28 (base 11)

Resources

Life-3/203
Mana351/358
Positive0/75
Healing Factor1
Regeneration1.95

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6.0471264684753
See Invisible16.054612309835

Offense: Mainhand

Damage27
Accuracy7
Crit Chance14%
APR0
Speed1.00

Offense: Spell

Spellpower56.797274418317
Crit Chance34%
Speed1

Offense: Mind

Mindpower41.8
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)12 (45%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save31.67153653984
Spell Save42.231024359894
Mental Save24.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Silence Resistance43%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
4/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5
Race / Shalore1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Char the Shalore Archmage level 10
53rd Dusk 122nd year of Ascendancy at 15:02
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Char the Shalore Archmage level 4
75th Pyre 122nd year of Ascendancy at 05:17
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Char the Shalore Archmage level 9
8th Dusk 122nd year of Ascendancy at 03:19
see stats

Log

Bandit hits Char for (22 converted), 0 physical, (12 converted), 0 physical, (6 converted), 0 temporal (0 total damage).
Something hits
Char for (55 converted), 0 darkness, (7 converted), 0 nature, (6 converted), 0 temporal, (4 converted), 0 darkness, (40 converted), 0 darkness, (2 converted), 2 darkness (2 total damage).
Bandit hits Char for (30 converted), 0 physical, (15 converted), 0 physical, (7 converted), 0 darkness, (5 converted), 0 light (0 total damage).
Char hits Bandit for 3 fire, 3 cold, 3 lightning, 2 arcane, 3 fire, 3 cold, 3 lightning, 2 arcane (21 total damage).
Char hits Something for 3 fire, 3 cold, 3 lightning, 3 arcane, 3 fire, 3 cold, 3 lightning, 3 arcane (22 total damage).
Char hits Bandit for 3 fire, 3 cold, 3 lightning, 2 arcane, 3 fire, 3 cold, 3 lightning, 2 arcane (20 total damage).
You are unable to move!

Char misses Shadowblade.
Char is not dazed anymore.

Char's arcane area effect hits Bandit for
11 fire, 10 cold, 11 lightning, 9 arcane (41 total damage).
Char's arcane area effect hits Shadowblade for
20 fire, 22 cold, 22 lightning, 20 arcane (83 total damage).
Char's arcane area effect hits
Char for 10 fire, 21 cold, 21 lightning, 6 arcane (58 total damage).
Bandit uses Highborn's Bloom.

Shadowblade uses Infusion: Regeneration.

Shadowblade starts regenerating health quickly.

Shadowblade performs a melee critical strike against Char!
Shadowblade misses Char.

Shadowblade hits Char for 18 physical, 4 darkness (22 total damage).
Char hits Shadowblade for 3 fire, 3 cold, 3 lightning, 3 arcane (11 total damage).
Talent Lightning is ready to use.
Talent Phase Door is ready to use.
Char's arcane area effect hits Bandit for
22 fire, 20 cold, 22 lightning, 19 arcane (83 total damage).
Char's arcane area effect hits Shadowblade for
20 fire, 22 cold, 22 lightning, 20 arcane (83 total damage).
Char's arcane area effect hits
Char for 20 fire, 21 cold, 21 lightning, 6 arcane (68 total damage).
Char's arcane area effect hits Bandit for
22 fire, 20 cold, 22 lightning, 17 arcane (80 total damage).

Char is not silenced anymore.

Talent Flame is ready to use.
Saving game...