Plaguemancer the level 2 Yeek Corruptor by hammerspace

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassCorruptor
Level / Exp2 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution11 (base 16)
Magic16 (base 16)
Willpower19 (base 13)
Cunning14 (base 10)

Resources

Life-12/132
Vim101/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+20%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6.3
Spell Save12.25
Mental Save11.55

Defense: Resistances

Blight+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
3/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: suffocating).

Plaguemancer picks up (d.):
shimmering elm vilestaff (10-12 power, 2 apr, darkness damage).

Resting starts...

Talent Soul Rot is ready to use.
Rested for 1 turns (stop reason: suffocating).


Plaguemancer uses Infusion: Regeneration.

Plaguemancer starts regenerating health quickly.

Talent Drain is ready to use.

The air bubbles are depleted!

Plaguemancer stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Plaguemancer picks up (a.):
acidic iron dagger (5-6.5 power, 5 apr).

Plaguemancer is caught by a water siphon!

Plaguemancer shrugs off the effect 'Pinned to the ground'!
Water siphon hits Plaguemancer for 15 physical damage.

Plaguemancer starts suffocating to death!
Plaguemancer is suffocating.


Saving done.

Saving done.

Saving game...