Caspar the level 8 Skeleton Sun Paladin by gothescalcus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp8 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 25)
Dexterity24 (base 10)
Constitution15 (base 15)
Magic23 (base 23)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life271/271
Positive6/41
Stamina121/121
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage25
Accuracy24
Crit Chance3%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+3%
Light+10%

Defense: Base

Armour (hardiness)21.24 (63%)
Defense14.9
Ranged Defense21.95
Fatigue22
Physical Save30.268013049275
Spell Save24.268013049275
Mental Save8.05

Defense: Resistances

Lightning+ 18%( 70%)
Light+ 30%( 70%)
Acid+ 5%( 70%)
Fire+ 9%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
4/5
1/5
0/5
0/5
Celestial / Sun1.00
3/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Caspar wears:
insulating copper amulet of cunning (+3).

You gain 0.30 gold from the transmogrification of
quick elm wand of conjuration [power 55] (4 cooldown).
You gain 0.30 gold from the transmogrification of
quick elm totem of cure poisons [power 1] (13 cooldown).
You gain 1.57 gold from the transmogrification of
bright brass lantern.
You gain 0.52 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 3.05 gold from the transmogrification of
Saliwyn (7-9.8 power, 2 apr).
You gain 3.45 gold from the transmogrification of
thought-forged iron battleaxe of crippling (8-12 power, 1 apr).
You gain 1.11 gold from the transmogrification of
healing infusion of the titan (heal 80).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.


There is a Way into the heart of the gloom here (press '' or right click to use).

Saving done.

There is a ladder to the previous level here (press '' or right click to use).